[{"data":1,"prerenderedAt":1526},["ShallowReactive",2],{"aid-scythe":3,"aid-partial-scythe-setup":113,"aid-partial-scythe-gameplay":207,"aid-partial-scythe-final-scoring":275,"aid-partial-scythe-saxony":366,"aid-partial-scythe-rusviet":419,"aid-partial-scythe-nordic":475,"aid-partial-scythe-crimea":541,"aid-partial-scythe-polania":595,"aid-partial-scythe-clan-albion":656,"aid-partial-scythe-togawa-shogunate":724,"aid-partial-scythe-structure-bonus-tiles":806,"aid-partial-scythe-territories":938,"aid-partial-scythe-bottomrow-actions":1082,"aid-partial-scythe-combat":1115,"aid-partial-scythe-encounters":1301,"aid-partial-scythe-the-factory":1346,"aid-partial-scythe-objectives":1417,"aid-partial-scythe-alliances-and-bribes":1449,"aid-partial-scythe-star-objectives":1479},{"name":4,"expansions":5,"description":7,"text_type":8,"credits":9,"source":10,"tags":11,"enabled":15,"bgg_id":16,"sections":17,"slug":110,"thumbnail":111,"bgg_url":112},"Scythe",[6],"Invaders from Afar","Gather resources and build your empire in this Euro\u002FAmerican crossover [See this on BGG]()","markdown","Jay Deiman","https:\u002F\u002Fgithub.com\u002Fcrustymonkey\u002Fplayeraid_modules",[12,13,14],"Owned","Solo Mode","Medium Weight",true,169786,[18,21,75,79,103,107],{"name":19,"source":20},"Setup","setup",{"name":22,"sections":23,"source":74},"Gameplay",[24,39,55,58,61,65,68,71],{"name":25,"sections":26},"Top-Row Actions",[27,30,33,36],{"name":28,"id":29,"source":29},"Move","move",{"name":31,"source":32},"Bolster","bolster",{"name":34,"source":35},"Trade","trade",{"name":37,"source":38},"Produce","produce",{"name":40,"sections":41,"source":54},"Bottom-Row Actions",[42,45,48,51],{"name":43,"source":44},"Upgrade","upgrade",{"name":46,"source":47},"Deploy","deploy",{"name":49,"source":50},"Build","build",{"name":52,"id":53,"source":53},"Enlist","enlist","bottomrow-actions",{"name":56,"id":57,"source":57},"Combat","combat",{"name":59,"source":60},"Encounters","encounters",{"name":62,"id":63,"source":64},"The Factory","factory","the-factory",{"name":66,"source":67},"Objectives","objectives",{"name":69,"source":70},"Alliances and Bribes","alliances-and-bribes",{"name":72,"source":73},"Star Objectives","star-objectives","gameplay",{"name":76,"id":77,"source":78},"Final Scoring","scoring","final-scoring",{"name":80,"sections":81},"Factions",[82,85,88,91,94,97,100],{"name":83,"source":84},"Saxony","saxony",{"name":86,"source":87},"Rusviet","rusviet",{"name":89,"source":90},"Nordic","nordic",{"name":92,"source":93},"Crimea","crimea",{"name":95,"source":96},"Polania","polania",{"name":98,"source":99},"Clan Albion","clan-albion",{"name":101,"source":102},"Togawa Shogunate","togawa-shogunate",{"name":104,"id":105,"source":106},"Structure Bonus Tiles","struct_bonus","structure-bonus-tiles",{"name":108,"id":109,"source":109},"Territories","territories","scythe","\u002Fimages\u002Fgames\u002Fthumbs\u002Fscythe.jpg","https:\u002F\u002Fboardgamegeek.com\u002Fboardgame\u002F169786",{"id":114,"title":19,"body":115,"description":198,"extension":201,"meta":202,"navigation":15,"path":203,"seo":204,"stem":205,"__hash__":206},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fsetup.md",{"type":116,"value":117,"toc":197},"minimark",[118],[119,120,121,125,133,136,144,147,150,153,156,159,162,165,185,188,191,194],"ul",{},[122,123,124],"li",{},"Place the board on the table.",[122,126,127,128],{},"Place 1 encounter token on each territory with a matching symbol:\n",[129,130],"img",{"alt":131,"src":132},"encounter","encounter.png",[122,134,135],{},"Place the resources and coins near the board.",[122,137,138,139],{},"Shuffle the combat cards and put them in their place on the board.\n",[119,140,141],{},[122,142,143],{},"If this pile ever runs out, shuffle the discard for a new\ndraw pile.",[122,145,146],{},"Shuffle the Factory cards and randomly a number of cards equal to\nthe number of players + 1.  Place them face down on their\nmatching spot on the board.",[122,148,149],{},"Shuffle the objective cards and put them on the board.",[122,151,152],{},"Shuffle the encounter cards and put them on the board.",[122,154,155],{},"Randomly select 1 of the structure bonus tiles and place it\nface up at the bottom of the Popularity track.",[122,157,158],{},"Randomly shuffle the Faction and Player mats and deal 1 of each\nto each player. Each player should sit near their home territory.",[122,160,161],{},"Using the Faction and Player mats, each player should take\u002Fset\ntheir starting resources.  This includes objective cards, starting\nlocation on the Popularity and Power tracks, combat cards, and\ncoins.",[122,163,164],{},"Each player should take their mini and other figures of their\ncolor.",[122,166,167,168],{},"On each player mat:\n",[119,169,170,173,176,179,182],{},[122,171,172],{},"Put 6 tech cubes on the green boxes with a blank square in\nthe bottom right corner.",[122,174,175],{},"Put 6 of your workers on the rectangles above the produce\naction.",[122,177,178],{},"Put the 4 structure tokens in their corresponding boxes.",[122,180,181],{},"Place the 4 recruit tokens (cylinders) in their spots along\nthe bottom row of the mat.",[122,183,184],{},"Set your action pawn next to the board.",[122,186,187],{},"The player with the lowest number in the starting resources\nlabel of their player mat begins and play will continue clockwise\nfrom there.",[122,189,190],{},"Place your 6 stars on your faction mat.",[122,192,193],{},"Place your mechs in their spots on the faction mat.",[122,195,196],{},"Give each player a quick-start card and a riverwalk card.",{"title":198,"searchDepth":199,"depth":199,"links":200},"",2,[],"md",{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fsetup",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fsetup","9CoPhF4E3nuiGzEWwEUhkWpL1nfOCoaEb170nH7Ejn4",{"id":208,"title":22,"body":209,"description":269,"extension":201,"meta":270,"navigation":15,"path":271,"seo":272,"stem":273,"__hash__":274},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fgameplay.md",{"type":116,"value":210,"toc":267},[211,226,229],[212,213,214,215,219,220,225],"p",{},"The game is played in a continous fashion until a player places\ntheir 6th star on the board, which will ",[216,217,218],"strong",{},"immediately"," end the\ngame. Proceed to ",[221,222,224],"a",{"href":223},"#scoring","final scoring",".",[212,227,228],{},"Each turn consist of placing your action pawn on 1 of the 4 sections\nof your player mat and taking either the top action, bottom action,\nor both.",[119,230,231,234,241,253,264],{},[122,232,233],{},"If both actions are taken, the top action must be taken 1st.",[122,235,236,237,240],{},"The section of the mat you choose ",[216,238,239],{},"must"," be different than the\nselection from your previous turn (you can choose anything for\nyour 1st turn).",[122,242,243,244,248,249,252],{},"The ",[245,246,247],"span",{},"costs","!red! and ",[245,250,251],{},"benefits","!green! are shown as empty boxes\non your player mat.",[122,254,255,256,259,260,263],{},"To take an action, 1st pay the ",[245,257,258],{},"cost","!red! and take as much of the\n",[245,261,262],{},"benefit","!green! as you'd like.",[122,265,266],{},"After a turn is completed, the next player in clockwise order takes\ntheir turn.",{"title":198,"searchDepth":199,"depth":199,"links":268},[],"The game is played in a continous fashion until a player places\ntheir 6th star on the board, which will immediately end the\ngame. Proceed to final scoring.",{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fgameplay",{"description":269},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fgameplay","oBmiQTar7O2Sk96y2TlrekrsKsQ8GUBAUeneMv9lHsw",{"id":276,"title":76,"body":277,"description":360,"extension":201,"meta":361,"navigation":15,"path":362,"seo":363,"stem":364,"__hash__":365},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Ffinal-scoring.md",{"type":116,"value":278,"toc":358},[279,285,288,334,337],[212,280,281,282,284],{},"The game ends ",[216,283,218],{}," when anyone places a 6th star on the\nboard (even mid-turn). If this happens as part of a bottom row\naction, gain the primary benefits before placing a star.",[212,286,287],{},"The person with the most coins wins the game. You get coins for:",[119,289,290,293],{},[122,291,292],{},"The coins in hand at the end of the game.",[122,294,295,296],{},"Using your place on the popularity track:\n",[119,297,298,301,320,327],{},[122,299,300],{},"Gain coins for stars placed.",[122,302,303,304],{},"Gain coins for territories controlled.\n",[119,305,306,311,314,317],{},[122,307,308,225],{},[216,309,310],{},"The factory is worth 3 territories",[122,312,313],{},"Home bases do not count as territories.",[122,315,316],{},"You must have a worker\u002Fmech\u002Fcharacter in a territory to\ncontrol it.",[122,318,319],{},"You control a territory with your structure and no enemy\nunits on it.",[122,321,322,323,326],{},"Gain coins for every 2 resources you control. Workers are\n",[216,324,325],{},"not"," resources.",[122,328,329,330,225],{},"Gain coins according to the ",[221,331,333],{"href":332},"#struct_bonus","structure bonus\ntile",[212,335,336],{},"If there is a tie, it is broken in this order:",[338,339,340,343,346,349,352,355],"ol",{},[122,341,342],{},"Number of workers, mechs, structures",[122,344,345],{},"Power",[122,347,348],{},"Popularity",[122,350,351],{},"Number of resource tokens controlled",[122,353,354],{},"Number of territories controlled",[122,356,357],{},"Number of stars on the board",{"title":198,"searchDepth":199,"depth":199,"links":359},[],"The game ends immediately when anyone places a 6th star on the\nboard (even mid-turn). If this happens as part of a bottom row\naction, gain the primary benefits before placing a star.",{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Ffinal-scoring",{"description":360},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Ffinal-scoring","05JUyEMXQV4BkjM8enDhCyXThdvxG-R_CRdJKeoO1Qg",{"id":367,"title":83,"body":368,"description":198,"extension":201,"meta":414,"navigation":15,"path":415,"seo":416,"stem":417,"__hash__":418},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fsaxony.md",{"type":116,"value":369,"toc":412},[370],[119,371,372,378,389,395],{},[122,373,374,377],{},[216,375,376],{},"Riverwalk",": Your character and mechs can move across\nrivers onto forests and mountains.",[122,379,380,383,384,388],{},[216,381,382],{},"Underpass",": For move actions for your character and mechs,\nall mountains ",[385,386,387],"em",{},"you control",", tunnels, and your mine are\nconsidered adjacent.",[122,390,391,394],{},[216,392,393],{},"Disarm",": Before combat on a tunnel, your opponent loses\n2 power. Set this on the power track.  This can only be\ndone once per combat.",[122,396,397,400,401],{},[216,398,399],{},"Speed",": Your character and meches may move 1 additional\nspace per move action.\n",[119,402,403,406,409],{},[122,404,405],{},"If they move onto a territory containing an opponent's\ncharater\u002Fmech, their movement ends.",[122,407,408],{},"Moving through tunnels (including \"underpass\") counts\nas 1 space.",[122,410,411],{},"Your mech can pick\u002Fdrop off resources in the middle of\na move action.",{"title":198,"searchDepth":199,"depth":199,"links":413},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fsaxony",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fsaxony","UY4tXde7PnCn3iFsQMpSovB3N_doFSa2325Am14Gpdc",{"id":420,"title":86,"body":421,"description":198,"extension":201,"meta":470,"navigation":15,"path":471,"seo":472,"stem":473,"__hash__":474},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Frusviet.md",{"type":116,"value":422,"toc":468},[423],[119,424,425,430,444,455],{},[122,426,427,429],{},[216,428,376],{},": Your character and mechs can move across\nrivers onto farms and villages.",[122,431,432,435,436,438,439,443],{},[216,433,434],{},"Township",": For move actions for your character\u002Fmechs,\nvillages ",[385,437,387],{}," and ",[221,440,442],{"href":441},"#factory","the Factory"," are\nconsidered adjacent.",[122,445,446,449,450],{},[216,447,448],{},"People's Army",": In combat where you have at least 1\nworker, you may play 1 additional combat card.\n",[119,451,452],{},[122,453,454],{},"There must still be a character\u002Fmech to engage in combat.",[122,456,457,400,459],{},[216,458,399],{},[119,460,461,463,466],{},[122,462,405],{},[122,464,465],{},"Moving through tunnels counts as 1 space.",[122,467,411],{},{"title":198,"searchDepth":199,"depth":199,"links":469},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Frusviet",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Frusviet","W0o3v4uHDYWo5VmEOqM5kxo3gbVBdFjLboTfDazo43Q",{"id":476,"title":89,"body":477,"description":198,"extension":201,"meta":536,"navigation":15,"path":537,"seo":538,"stem":539,"__hash__":540},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fnordic.md",{"type":116,"value":478,"toc":534},[479],[119,480,481,485,508,522],{},[122,482,483,377],{},[216,484,376],{},[122,486,487,490,491],{},[216,488,489],{},"Seaworthy",": Your character and mechs can move to\u002Ffrom\nlakes and retreat onto adjacent lakes.\n",[119,492,493,496,499,502,505],{},[122,494,495],{},"You cannot leave workers\u002Fresources on a lake.",[122,497,498],{},"Workers may not move off of the lake without a mech.",[122,500,501],{},"You cannot build a structure on a lake.",[122,503,504],{},"You cannot deploy a mech on a lake.",[122,506,507],{},"If 2 factions have the lake movement ability, it's\npossible to have a combat on a lake.",[122,509,510,513,514],{},[216,511,512],{},"Artillery",": Before you engage in combat, you may pay 1\npower to force your opponent to lose 2 power.\n",[119,515,516,519],{},[122,517,518],{},"This is done on the power track.",[122,520,521],{},"You may only do this once per combat.",[122,523,524,400,526],{},[216,525,399],{},[119,527,528,530,532],{},[122,529,405],{},[122,531,465],{},[122,533,411],{},{"title":198,"searchDepth":199,"depth":199,"links":535},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fnordic",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fnordic","pwg25srKCobEMMpOeEoksqWbgHQofUEwNBIQPEyN_NA",{"id":542,"title":92,"body":543,"description":198,"extension":201,"meta":590,"navigation":15,"path":591,"seo":592,"stem":593,"__hash__":594},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fcrimea.md",{"type":116,"value":544,"toc":588},[545],[119,546,547,552,562,576],{},[122,548,549,551],{},[216,550,376],{},": Your character and mechs can move across\nrivers onto farms and tundra.",[122,553,554,557,558,561],{},[216,555,556],{},"Wayfare",": Your charcter and mechs may move from a\nterritory or home base to any ",[216,559,560],{},"inactive"," (not in the game)\nfaction's home base.",[122,563,564,567,568,571,572],{},[216,565,566],{},"Scout",": Before you engage in combat, steal 1 of your\nopponent's combat cards ",[216,569,570],{},"at random"," and add it to your\nhand.\n",[119,573,574],{},[122,575,521],{},[122,577,578,400,580],{},[216,579,399],{},[119,581,582,584,586],{},[122,583,405],{},[122,585,465],{},[122,587,411],{},{"title":198,"searchDepth":199,"depth":199,"links":589},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fcrimea",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fcrimea","1SyVUHi1e50DAIzDmE5-DplDEFxaP9p2dTN7aZGTK2U",{"id":596,"title":95,"body":597,"description":198,"extension":201,"meta":651,"navigation":15,"path":652,"seo":653,"stem":654,"__hash__":655},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fpolania.md",{"type":116,"value":598,"toc":649},[599],[119,600,601,606,628,637],{},[122,602,603,605],{},[216,604,376],{},": Your character and mechs can move across\nrivers onto villages and mountains.",[122,607,608,611,612,615,616],{},[216,609,610],{},"Submerge",": Your character and mechs may move to\u002Ffrom\nlakes ",[385,613,614],{},"and"," move from any lake to another (like tunnels).\n",[119,617,618,620,622,624,626],{},[122,619,495],{},[122,621,498],{},[122,623,501],{},[122,625,504],{},[122,627,507],{},[122,629,630,633,634,225],{},[216,631,632],{},"Camaraderie",": You do not lose popularity when forcing\nopponent workers to retreat after winning combat ",[216,635,636],{},"as the\nattacker",[122,638,639,400,641],{},[216,640,399],{},[119,642,643,645,647],{},[122,644,405],{},[122,646,465],{},[122,648,411],{},{"title":198,"searchDepth":199,"depth":199,"links":650},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fpolania",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fpolania","0e-PL3Kh3uSyVdv1ABvbOf2bRjcVcNhDUf8AISfG1Q8",{"id":657,"title":98,"body":658,"description":198,"extension":201,"meta":719,"navigation":15,"path":720,"seo":721,"stem":722,"__hash__":723},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fclan-albion.md",{"type":116,"value":659,"toc":717},[660],[119,661,662,679,696,711],{},[122,663,664,667,668],{},[216,665,666],{},"Burrow",": Your character and mechs may cross rivers into\nor out of any adjacent tunnel territory.\n",[119,669,670,673],{},[122,671,672],{},"A territory containing your mine is included in this.",[122,674,675,676,678],{},"A territory containing an opponent's mine is ",[216,677,325],{},"\nincluded in this.",[122,680,681,684,685,688,689],{},[216,682,683],{},"Sword",": Before you engage in combat ",[385,686,687],{},"as the attacker",",\nthe defender loses 2 power.\n",[119,690,691,693],{},[122,692,518],{},[122,694,695],{},"This is done only once per combat.",[122,697,698,684,701,704,705],{},[216,699,700],{},"Shield",[385,702,703],{},"as the defender",",\ngain 2 power.\n",[119,706,707,709],{},[122,708,518],{},[122,710,695],{},[122,712,713,716],{},[216,714,715],{},"Rally",": When moving your character\u002Fmechs, they can move\nto any territory that contains at least 1 of your workers\nor a Flag token.",{"title":198,"searchDepth":199,"depth":199,"links":718},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fclan-albion",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fclan-albion","U8MWSwIWi5mnLaLV6SxgzJwavlvP8PwC6IM3OyqMHOM",{"id":725,"title":101,"body":726,"description":198,"extension":201,"meta":801,"navigation":15,"path":802,"seo":803,"stem":804,"__hash__":805},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Ftogawa-shogunate.md",{"type":116,"value":727,"toc":799},[728],[119,729,730,748,769,783],{},[122,731,732,735,736,739,740],{},[216,733,734],{},"Toka",": Once per turn when moving, either your character or\n",[216,737,738],{},"1"," mech may move across a river.\n",[119,741,742,745],{},[122,743,744],{},"A mech can transport workers.",[122,746,747],{},"The character\u002Fmech cannot move across multiple rivers\nwhen using a move action on a factory card.",[122,749,750,753,754],{},[216,751,752],{},"Suiton",": Your character\u002Fmechs can move to\u002Ffrom lakes.\n",[119,755,756,759,761,763,765,767],{},[122,757,758],{},"If combat occurs on a lake, you may play 1 additional\ncombat card.",[122,760,495],{},[122,762,498],{},[122,764,501],{},[122,766,504],{},[122,768,507],{},[122,770,771,774,775],{},[216,772,773],{},"Ronin",": Before combat where you have exactly 1 unit\n(0 workers and either 1 charactor or 1 mech), you may\ngain 2 power on the power track.\n",[119,776,777],{},[122,778,779,780,782],{},"Do ",[216,781,325],{}," count airships or workers on airships.",[122,784,785,788,789],{},[216,786,787],{},"Shinobi",": Your character\u002Fmechs can move to any territory\nwith a Trap token.\n",[119,790,791],{},[122,792,793,794],{},"If your character\u002Fmech ends their movement on a space\nwith a disarmed trap token, you can arm the trap.\n",[119,795,796],{},[122,797,798],{},"If the movement initiates combat, the trap can\nonly be armed if you win.",{"title":198,"searchDepth":199,"depth":199,"links":800},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Ftogawa-shogunate",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Ftogawa-shogunate","Aa5GeTZSgvZOTz0bsYVA-TlvGwKFaaVqYjH-wbC2Rjo",{"id":807,"title":104,"body":808,"description":198,"extension":201,"meta":933,"navigation":15,"path":934,"seo":935,"stem":936,"__hash__":937},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fstructure-bonus-tiles.md",{"type":116,"value":809,"toc":931},[810,816,836,839,845,855,857,863,878,880,886,897,899,905,918,920,926],[212,811,812],{},[129,813],{"alt":814,"src":815},"tun adj","tun_adj.png",[119,817,818,821,827,833],{},[122,819,820],{},"The number of tunnels adjacent to your structures.",[122,822,823,824,225],{},"Only count each tunnel ",[216,825,826],{},"once",[122,828,829,830,832],{},"Mines are ",[216,831,325],{}," counted as tunnels.",[122,834,835],{},"Rivers do not break adjacency.",[837,838],"hr",{},[212,840,841],{},[129,842],{"alt":843,"src":844},"lake adj","lake_adj.png",[119,846,847,850],{},[122,848,849],{},"The number of lakes adjacent to your structures.",[122,851,852,853,225],{},"Only count each lake ",[216,854,826],{},[837,856],{},[212,858,859],{},[129,860],{"alt":861,"src":862},"enc adj","enc_adj.png",[119,864,865,868,873,876],{},[122,866,867],{},"The number of encounters adjacent to your structures.",[122,869,870,871,225],{},"Only count each encounter ",[216,872,826],{},[122,874,875],{},"These count whether or not the encounter token is on the space.",[122,877,835],{},[837,879],{},[212,881,882],{},[129,883],{"alt":884,"src":885},"tun structs","tun_structs.png",[119,887,888,891],{},[122,889,890],{},"The number of tunnels with your structures on them.",[122,892,893,894,896],{},"A mine does ",[216,895,325],{}," count as a tunnel for this.",[837,898],{},[212,900,901],{},[129,902],{"alt":903,"src":904},"structs row","structs_row.png",[119,906,907,910,913,916],{},[122,908,909],{},"The number of your structures in a row.",[122,911,912],{},"Any continuous straight line is ok.",[122,914,915],{},"Only count the longest row of structures you have.",[122,917,835],{},[837,919],{},[212,921,922],{},[129,923],{"alt":924,"src":925},"farm tundra","farm_tundra.png",[119,927,928],{},[122,929,930],{},"The number of farms or tundras with your structures on them.",{"title":198,"searchDepth":199,"depth":199,"links":932},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fstructure-bonus-tiles",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fstructure-bonus-tiles","P1-EP1due_CMqDBCqkOxvQL02y9SpN02QXn_gNSfdKs",{"id":939,"title":108,"body":940,"description":198,"extension":201,"meta":1077,"navigation":15,"path":1078,"seo":1079,"stem":1080,"__hash__":1081},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fterritories.md",{"type":116,"value":941,"toc":1075},[942],[943,944,945,961],"table",{},[946,947,948],"thead",{},[949,950,951,955,958],"tr",{},[952,953,954],"th",{},"Symbol",[952,956,957],{},"Type",[952,959,960],{},"Production",[962,963,964,977,994,1011,1024,1041,1058],"tbody",{},[949,965,966,972,975],{},[967,968,969],"td",{},[129,970],{"alt":63,"src":971},"factory.png",[967,973,974],{},"Factory",[967,976],{},[949,978,979,985,988],{},[967,980,981],{},[129,982],{"alt":983,"src":984},"farm","farm.png",[967,986,987],{},"Farm",[967,989,990],{},[129,991],{"alt":992,"src":993},"food","food.png",[949,995,996,1002,1005],{},[967,997,998],{},[129,999],{"alt":1000,"src":1001},"forest","forest.png",[967,1003,1004],{},"Forest",[967,1006,1007],{},[129,1008],{"alt":1009,"src":1010},"wood","wood.png",[949,1012,1013,1019,1022],{},[967,1014,1015],{},[129,1016],{"alt":1017,"src":1018},"lake","lake.png",[967,1020,1021],{},"Lake",[967,1023],{},[949,1025,1026,1032,1035],{},[967,1027,1028],{},[129,1029],{"alt":1030,"src":1031},"mountain","mountain.png",[967,1033,1034],{},"Mountain",[967,1036,1037],{},[129,1038],{"alt":1039,"src":1040},"metal","metal.png",[949,1042,1043,1049,1052],{},[967,1044,1045],{},[129,1046],{"alt":1047,"src":1048},"tundra","tundra.png",[967,1050,1051],{},"Tundra",[967,1053,1054],{},[129,1055],{"alt":1056,"src":1057},"oil","oil.png",[949,1059,1060,1066,1069],{},[967,1061,1062],{},[129,1063],{"alt":1064,"src":1065},"village","village.png",[967,1067,1068],{},"Village",[967,1070,1071],{},[129,1072],{"alt":1073,"src":1074},"worker","worker.png",{"title":198,"searchDepth":199,"depth":199,"links":1076},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fterritories",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fterritories","Bg1nhJhONfDDhnt-kiTduHvzdPYnfIvpCvZ7JgEhvw0",{"id":1083,"title":1084,"body":1085,"description":198,"extension":201,"meta":1110,"navigation":15,"path":1111,"seo":1112,"stem":1113,"__hash__":1114},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fbottomrow-actions.md","Bottomrow Actions",{"type":116,"value":1086,"toc":1108},[1087],[119,1088,1089,1092,1099],{},[122,1090,1091],{},"These actions can be taken even if some of the actions can\nno longer be taken.  e.g. the Upgrade action with nothing\nmore to upgrade.",[122,1093,1094,1095,1098],{},"If recruits (cylinders) have been enlisted (removed), you\nwill also gain those benefits for the bottom row action\nwhen you or your neighbors take it. See the ",[221,1096,53],{"href":1097},"#enlist","\naction for more info.",[122,1100,1101,1102,1104,1105,1107],{},"Players ",[216,1103,239],{}," announce their bottom row actions as it may\ntrigger bonuses for other players due to their removed\nrecruits (cylinders).  See ",[221,1106,53],{"href":1097}," for more info.",{"title":198,"searchDepth":199,"depth":199,"links":1109},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fbottomrow-actions",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fbottomrow-actions","OaFsjNIZgA0wMK3jNxcMTnl3Fd50qEazYj9rjIjBiSA",{"id":1116,"title":56,"body":1117,"description":1295,"extension":201,"meta":1296,"navigation":15,"path":1297,"seo":1298,"stem":1299,"__hash__":1300},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fcombat.md",{"type":116,"value":1118,"toc":1291},[1119,1131,1152,1157,1242,1246],[212,1120,1121,1122,1126,1127,1130],{},"Combat occurs at the end of a ",[221,1123,1125],{"href":1124},"#move","move action",", but\n",[216,1128,1129],{},"before"," the player takes their bottom row action. This\noccurs when the active player's mechs\u002Fcharacter share a\nspace with an opponents mechs\u002Fcharacter.",[119,1132,1133,1136,1139,1142,1145],{},[122,1134,1135],{},"It's possible for combat to occur on multiple territories.\nIn this case, the active player chooses the order of\nresolution.",[122,1137,1138],{},"Whoever wins the combat will gain a star.",[122,1140,1141],{},"Other players may try to influence the combat by bribing\nthem with coins.",[122,1143,1144],{},"If the attacking player has a mech ability that affects\ncombat, they use that ability 1st.",[122,1146,1147,1148,1151],{},"If combat results in a tie, the ",[216,1149,1150],{},"attacking"," player wins.",[1153,1154,1156],"h2",{"id":1155},"combat-phases","Combat Phases",[338,1158,1159,1170,1181,1184],{},[122,1160,1161,1162],{},"Players simultaneously select the power they want to spend.\n",[119,1163,1164,1167],{},[122,1165,1166],{},"You cannot choose more power than you currently have.",[122,1168,1169],{},"You cannot spend more than 7 power in a combat.",[122,1171,1172,1173],{},"(optional) Secretly add combat card(s).\n",[119,1174,1175,1178],{},[122,1176,1177],{},"You can add 1 card for each of your character\u002Fmechs\nin the battle.",[122,1179,1180],{},"You do not have to reveal the number of combat cards\nplayed (0+).",[122,1182,1183],{},"Both players reveal their power dials and combat cards\nsimultaneously.",[122,1185,1186,1187],{},"The player with highest total power wins, with ties going to\nthe attacker.\n",[119,1188,1189,1195,1200,1206,1211,1218,1224,1230,1236],{},[122,1190,1191,1194],{},[385,1192,1193],{},"Both players"," spend the power they bid.",[122,1196,1197,1199],{},[385,1198,1193],{}," discard all used combat cards.",[122,1201,1202,1205],{},[385,1203,1204],{},"The winner"," gains or maintains control of the territory.",[122,1207,1208,1210],{},[385,1209,1204],{}," places 1 star on 1 of the 2 combat spaces of\nthe triumph track (if both haven't been filled already).",[122,1212,1213,1214,1217],{},"If ",[385,1215,1216],{},"the winner"," was the attacker, they lose 1 popularity\nfor each worker they've forced back to their home base.",[122,1219,1220,1221,1223],{},"If there's an encounter token on the space, ",[385,1222,1216],{},"\ncan now perform the encounter.",[122,1225,1226,1229],{},[385,1227,1228],{},"The loser"," must retreat all their units to their home\nbase.",[122,1231,1232,1235],{},[216,1233,1234],{},"All resources remain on the territory",", regardless of\nthe winner.",[122,1237,1213,1238,1241],{},[385,1239,1240],{},"the loser"," revealed at least 1 power via their dial\nor combat cards, they gain 1 combat card.",[1153,1243,1245],{"id":1244},"combat-card-distribution","Combat card distribution",[943,1247,1248,1257],{},[946,1249,1250],{},[949,1251,1252,1254],{},[952,1253,345],{},[952,1255,1256],{},"Quantity",[962,1258,1259,1267,1275,1283],{},[949,1260,1261,1264],{},[967,1262,1263],{},"2",[967,1265,1266],{},"16",[949,1268,1269,1272],{},[967,1270,1271],{},"3",[967,1273,1274],{},"12",[949,1276,1277,1280],{},[967,1278,1279],{},"4",[967,1281,1282],{},"8",[949,1284,1285,1288],{},[967,1286,1287],{},"5",[967,1289,1290],{},"6",{"title":198,"searchDepth":199,"depth":199,"links":1292},[1293,1294],{"id":1155,"depth":199,"text":1156},{"id":1244,"depth":199,"text":1245},"Combat occurs at the end of a move action, but\nbefore the player takes their bottom row action. This\noccurs when the active player's mechs\u002Fcharacter share a\nspace with an opponents mechs\u002Fcharacter.",{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fcombat",{"description":1295},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fcombat","fKnQyhIXbxqzkU2eoTaj3FDJ2RZTzWGYgG9UvVA8i1w",{"id":1302,"title":59,"body":1303,"description":198,"extension":201,"meta":1341,"navigation":15,"path":1342,"seo":1343,"stem":1344,"__hash__":1345},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fencounters.md",{"type":116,"value":1304,"toc":1339},[1305],[119,1306,1307,1310,1313,1328],{},[122,1308,1309],{},"**Only characters (not mechs\u002Fworkers) can trigger an\nencounter.",[122,1311,1312],{},"When moving your character onto a territory with an\nencounter token on it, their movement ends for this turn.",[122,1314,1315,1316,1319,1320],{},"After movement and combat are complete, ",[216,1317,1318],{},"but before you\ntake your bottom row action",", discard the encounter token\nand draw an encounter card.\n",[119,1321,1322],{},[122,1323,1324,1325,1327],{},"If the character moving into the territory loses\ncombat, the encounter token stays on the board and the\nencounter is ",[216,1326,325],{}," resolved.",[122,1329,1330,1331],{},"Show the art and read the encounter out loud, then select\none of the options and resolve it.\n",[119,1332,1333,1336],{},[122,1334,1335],{},"If you cannot pay the cost for an option, you cannot\ntake that option.",[122,1337,1338],{},"Any resources\u002Fstructures\u002Fmechs\u002Fworkers you gain from\nthe encounter go on the same territory as your character.",{"title":198,"searchDepth":199,"depth":199,"links":1340},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fencounters",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fencounters","W91zoOyvaOLyXdUFFJpf_duXTuYsY0H8i0WVNc2M6Ps",{"id":1347,"title":62,"body":1348,"description":198,"extension":201,"meta":1412,"navigation":15,"path":1413,"seo":1414,"stem":1415,"__hash__":1416},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fthe-factory.md",{"type":116,"value":1349,"toc":1409},[1350,1367,1371],[119,1351,1352,1355,1361],{},[122,1353,1354],{},"The factory does not produce resources.",[122,1356,1357,1358,225],{},"The factory counts as 3 territories if you control it at\nthe end of the game for the purposes of\n",[221,1359,1360],{"href":223},"end game scoring",[122,1362,243,1363,1366],{},[216,1364,1365],{},"1st time"," your character moves onto the factory,\nyou can look through the available factory cards and\nchoose 1. Return the rest to the board face down.",[1153,1368,1370],{"id":1369},"factory-cards","Factory cards",[119,1372,1373,1376,1379,1400,1406],{},[122,1374,1375],{},"Each factory card acts as a 5th section of your player mat.",[122,1377,1378],{},"You may place your action pawn on the card to take\nthe top and\u002For bottom actions on that card in the\nsame fashion as other action spaces.",[122,1380,1381,1382],{},"All factory cards have a move action on their bottom\nrow that works differently.\n",[119,1383,1384,1387,1394,1397],{},[122,1385,1386],{},"Move 1 unit up to 2 spaces.",[122,1388,1389,1390,1393],{},"All other ",[221,1391,1392],{"href":1124},"movement rules"," apply.",[122,1395,1396],{},"If you have a mine, you can move through the mine.",[122,1398,1399],{},"If you've unlocked the \"speed\" mech ability, 1 of\nyour mechs or character may move up to 4 spaces.",[122,1401,1402,1405],{},[216,1403,1404],{},"You can only have 1 factory card",".  You get this\nonly the 1st time you visit the factory.",[122,1407,1408],{},"You can never swap your factory card for another.",{"title":198,"searchDepth":199,"depth":199,"links":1410},[1411],{"id":1369,"depth":199,"text":1370},{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fthe-factory",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fthe-factory","LUtXFDP_0WVxqaurouxdoxgtuJk2JQMYBCwA2CsSj_Q",{"id":1418,"title":66,"body":1419,"description":198,"extension":201,"meta":1444,"navigation":15,"path":1445,"seo":1446,"stem":1447,"__hash__":1448},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fobjectives.md",{"type":116,"value":1420,"toc":1442},[1421],[119,1422,1423,1426,1432,1439],{},[122,1424,1425],{},"Each player starts the game with 2 objectives.",[122,1427,1428,1429,225],{},"You may reveal a completed objective any time ",[216,1430,1431],{},"during your\nturn",[122,1433,1434,1435,1438],{},"If you have completed an objective, place a star in the\nobjective spot on the triumph track and ",[216,1436,1437],{},"discard both of\nyour objective cards"," to the bottom of the deck.",[122,1440,1441],{},"The Saxons can complete 2 objectives.",{"title":198,"searchDepth":199,"depth":199,"links":1443},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fobjectives",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fobjectives","3PmoMzeK8_d__kgDFQiANfJ0yIP1cwj7kICCVKTFcrE",{"id":1450,"title":1451,"body":1452,"description":198,"extension":201,"meta":1474,"navigation":15,"path":1475,"seo":1476,"stem":1477,"__hash__":1478},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Falliances-and-bribes.md","Alliances And Bribes",{"type":116,"value":1453,"toc":1472},[1454],[119,1455,1456,1459,1466,1469],{},[122,1457,1458],{},"Players may make informal agreements.",[122,1460,1461,1462,1465],{},"The only ",[385,1463,1464],{},"tangible"," thing that can be exchanged is coins.",[122,1467,1468],{},"You can't negotiate your way out of combat that has already\nbegun.",[122,1470,1471],{},"Agreements between players are non-binding.",{"title":198,"searchDepth":199,"depth":199,"links":1473},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Falliances-and-bribes",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Falliances-and-bribes","FpUjs2R3WFe1VsAvoGyJUMMOUtLoR9hIfgwaK4KAIaU",{"id":1480,"title":72,"body":1481,"description":198,"extension":201,"meta":1521,"navigation":15,"path":1522,"seo":1523,"stem":1524,"__hash__":1525},"content\u002F4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fstar-objectives.md",{"type":116,"value":1482,"toc":1519},[1483,1512],[119,1484,1485,1488,1491,1494,1497,1500,1503,1506,1509],{},[122,1486,1487],{},"Complete all 6 upgrades",[122,1489,1490],{},"Deploy all 4 mechs",[122,1492,1493],{},"Build all 4 structures",[122,1495,1496],{},"Enlist all 4 recruits",[122,1498,1499],{},"Have all 8 workers on the board",[122,1501,1502],{},"Reveal 1 completed objective card",[122,1504,1505],{},"Win combat (2x)",[122,1507,1508],{},"Have 18 popularity",[122,1510,1511],{},"Have 16 power",[212,1513,1514,1515,1518],{},"When you achieve any of these, place a star in its spot. ",[216,1516,1517],{},"You\ncannot lose a star after it has been placed",". By default,\neach spot can only be completed 1 time by each player.",{"title":198,"searchDepth":199,"depth":199,"links":1520},[],{},"\u002Fgames\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fstar-objectives",{"description":198},"4.games\u002Fplayeraids\u002Fscythe\u002F_partials\u002Fstar-objectives","AKU8esFGNxxHwPojSLPOVmql2EgC-Za2ebfOkYQsMKQ",1790913264580]