[{"data":1,"prerenderedAt":1213},["ShallowReactive",2],{"aid-dune_imperium":3,"aid-partial-dune_imperium-board-setup-14p":87,"aid-partial-dune_imperium-player-setup-14p":245,"aid-partial-dune_imperium-solo-mode-setup-1p-only":414,"aid-partial-dune_imperium-two-player-game-extra-setup-2p-only":597,"aid-partial-dune_imperium-gameplay":661,"aid-partial-dune_imperium-game-end":682,"aid-partial-dune_imperium-general-gameplay-rules":742,"aid-partial-dune_imperium-rival-player-gameplay-12p":1102},{"name":4,"description":5,"source":6,"enabled":7,"credits":8,"bgg_id":9,"text_type":10,"expansions":11,"sections":14,"slug":84,"thumbnail":85,"bgg_url":86},"Dune: Imperium","Influence, intrigue, and combat in the universe of Dune","https:\u002F\u002Fjmo.name\u002Fgames",true,"Jarrod Moore",316554,"markdown",[12,13],"Rise of Ix","Immortality",[15,30,81],{"name":16,"sections":17},"Setup",[18,21,24,27],{"name":19,"source":20},"Board Setup (1-4P)","board-setup-14p",{"name":22,"source":23},"Player Setup (1-4P)","player-setup-14p",{"name":25,"source":26},"Solo Mode Setup (1P only)","solo-mode-setup-1p-only",{"name":28,"source":29},"Two Player Game Extra Setup (2P only)","two-player-game-extra-setup-2p-only",{"name":31,"sections":32,"source":80},"Gameplay",[33,58,61],{"name":34,"sections":35},"Phases of a Round",[36,39,49,52,55],{"name":37,"source":38},"Round Start Phase","round-start-phase",{"name":40,"sections":41,"source":48},"Player Turns Phase",[42,45],{"name":43,"source":44},"Agent Turn","agent-turn",{"name":46,"source":47},"Reveal Turn","reveal-turn","player-turns-phase",{"name":50,"source":51},"Combat Phase","combat-phase",{"name":53,"source":54},"Makers Phase","makers-phase",{"name":56,"source":57},"Recall Phase","recall-phase",{"name":59,"source":60},"General Gameplay Rules","general-gameplay-rules",{"name":62,"sections":63,"source":79},"Rival Player Gameplay (1-2P)",[64,67,70,73,76],{"name":65,"source":66},"Taking Rival Turns","taking-rival-turns",{"name":68,"source":69},"Shipping Track","shipping-track",{"name":71,"source":72},"Recruiting Combat Units","recruiting-combat-units",{"name":74,"source":75},"Tech Tiles","tech-tiles",{"name":77,"source":78},"Combat","combat","rival-player-gameplay-12p","gameplay",{"name":82,"source":83},"Game End","game-end","dune_imperium","\u002Fimages\u002Fgames\u002Fthumbs\u002Fdune_imperium.jpg","https:\u002F\u002Fboardgamegeek.com\u002Fboardgame\u002F316554",{"id":88,"title":89,"body":90,"description":236,"extension":239,"meta":240,"navigation":7,"path":241,"seo":242,"stem":243,"__hash__":244},"content\u002F4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fboard-setup-14p.md","Board Setup 14p",{"type":91,"value":92,"toc":235},"minimark",[93],[94,95,96,111,128,131,134,185,188,199,218],"ul",{},[97,98,99,100],"li",{},"Prepare game board:\n",[94,101,102,105,108],{},[97,103,104],{},"Place main board on table",[97,106,107],{},"Place CHOAM board overlay over top right corner of board to cover original\nLandsraad and CHOAM sections",[97,109,110],{},"Place research station overlay over original research station space",[97,112,113,114],{},"Prepare Ix board:\n",[94,115,116,119,122,125],{},[97,117,118],{},"Place Ix board next to game board",[97,120,121],{},"Shuffle 18 tech tiles",[97,123,124],{},"Place in 3 face-down stacks of 6 on marked spaces on Ix board",[97,126,127],{},"Turn tile on top of each stack face-up",[97,129,130],{},"Place Mentat meeple in the Mentat space",[97,132,133],{},"Place 4 alliance tokens on marked spaces of corresponding influence tracks",[97,135,136,137],{},"Prepare conflict deck:\n",[94,138,139,142,170],{},[97,140,141],{},"Separate conflict cards by level (I, II and III)",[97,143,144,148,149],{},[145,146,147],"strong",{},"Standard Game",":\n",[94,150,151,158,164],{},[97,152,153,154,157],{},"Place ",[145,155,156],{},"4"," random level III conflict cards on marked space of board",[97,159,153,160,163],{},[145,161,162],{},"5"," random level II conflict cards on top of level III cards",[97,165,153,166,169],{},[145,167,168],{},"1"," random level I conflict cards on top of level II cards",[97,171,172,148,175],{},[145,173,174],{},"Epic Game",[94,176,177,181],{},[97,178,153,179,157],{},[145,180,162],{},[97,182,153,183,163],{},[145,184,162],{},[97,186,187],{},"Shuffle and place intrigue deck face-down next to board",[97,189,190,191],{},"Prepare Imperium deck:\n",[94,192,193,196],{},[97,194,195],{},"Shuffle and place deck face-down near the board",[97,197,198],{},"Deal 5 cards to form Imperium row",[97,200,201,202],{},"Prepare reserve cards:\n",[94,203,204],{},[97,205,206,207],{},"Place cards in stacks by type next to imperium row:\n",[94,208,209,212,215],{},[97,210,211],{},"Arrakis Liaison",[97,213,214],{},"The Spice Must Flow",[97,216,217],{},"Foldspace",[97,219,220,221],{},"Prepare Bene Tleilax board:\n",[94,222,223,226,229,232],{},[97,224,225],{},"Place 2 spice on 4th space of Tleilaxu track",[97,227,228],{},"Place Reclaimed Forces card to left of Bene Tleilax board",[97,230,231],{},"Shuffle Tleilaxu deck and place it face-down above Imperium deck",[97,233,234],{},"Deal 2 random Tleilaxu cards next to Reclaimed Forces card",{"title":236,"searchDepth":237,"depth":237,"links":238},"",2,[],"md",{},"\u002Fgames\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fboard-setup-14p",{"description":236},"4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fboard-setup-14p","u1bOoCWzaRUHX5tAzhUP3IkOyKTypHim1I5lpXEOLK4",{"id":246,"title":247,"body":248,"description":236,"extension":239,"meta":409,"navigation":7,"path":410,"seo":411,"stem":412,"__hash__":413},"content\u002F4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fplayer-setup-14p.md","Player Setup 14p",{"type":91,"value":249,"toc":407},[250],[94,251,252,300,381,401,404],{},[97,253,254,255],{},"Each player receives:\n",[94,256,257,260,263,297],{},[97,258,259],{},"1 leader card",[97,261,262],{},"1 family atomics token",[97,264,265,266],{},"1 starting deck:\n",[94,267,268,294],{},[97,269,270,271],{},"Deck contains:\n",[94,272,273,276,279,282,285,288,291],{},[97,274,275],{},"2 x Convincing Argument",[97,277,278],{},"2 x Dagger",[97,280,281],{},"1 x Diplomacy",[97,283,284],{},"2 x Experimentation",[97,286,287],{},"1 x Reconnaisance",[97,289,290],{},"1 x Seek Allies",[97,292,293],{},"1 x Signet Ring",[97,295,296],{},"Shuffle deck and place next to Deck mark on leader card",[97,298,299],{},"1 water",[97,301,302,303],{},"Prepare player tokens:\n",[94,304,305,308,311,314,317,320,323,326,360,363,378],{},[97,306,307],{},"Take a set of tokens of the same colour",[97,309,310],{},"Place 2 of your agent meeples on leader card",[97,312,313],{},"Place 3rd agent meeple near the board",[97,315,316],{},"Place combat marker on 0 space of combat track",[97,318,319],{},"Place marker on 0 space of freighter track",[97,321,322],{},"Place marker on left-most space of research track",[97,324,325],{},"Place marker on left-most space of Tleilaxu track",[97,327,328,329],{},"Place scoring marker on score track:\n",[94,330,331,349],{},[97,332,333,148,335],{},[145,334,147],{},[94,336,337,343],{},[97,338,339,342],{},[145,340,341],{},"1-3P",": Place it on 0 space",[97,344,345,348],{},[145,346,347],{},"4P",": Place it on 1 space",[97,350,351,148,353],{},[145,352,174],{},[94,354,355],{},[97,356,357,342],{},[145,358,359],{},"1-4P",[97,361,362],{},"Place 1 cubes on bottom space of each faction influence track",[97,364,365,366],{},"Place starting cubes in your garrison space (the space closest to you):\n",[94,367,368,373],{},[97,369,370,372],{},[145,371,147],{},": 3 cubes",[97,374,375,377],{},[145,376,174],{},": 5 cubes",[97,379,380],{},"Create personal supply with rest of player tokens",[97,382,383,148,386],{},[145,384,385],{},"Epic Game only",[94,387,388,391,398],{},[97,389,390],{},"Draw 1 random intrigue card",[97,392,393,394,397],{},"Do ",[145,395,396],{},"not"," replace or remove any of your starting cards",[97,399,400],{},"Place \"Control the Spice\" card in your discard pile to start game",[97,402,403],{},"Place solari, spice and water tokens near board",[97,405,406],{},"Randomly determine a 1st player and give them 1st player marker",{"title":236,"searchDepth":237,"depth":237,"links":408},[],{},"\u002Fgames\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fplayer-setup-14p",{"description":236},"4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fplayer-setup-14p","RgsOxr47VRhOwZcVwe9dA23Q-s3yfIhUbfDuPsi6pXs",{"id":415,"title":416,"body":417,"description":236,"extension":239,"meta":592,"navigation":7,"path":593,"seo":594,"stem":595,"__hash__":596},"content\u002F4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fsolo-mode-setup-1p-only.md","Solo Mode Setup 1p Only",{"type":91,"value":418,"toc":590},[419],[94,420,421,457],{},[97,422,423,424],{},"Prepare House Hagal deck:\n",[94,425,426,454],{},[97,427,428,429],{},"Remove the following cards:\n",[94,430,431,434,437,440,443,446],{},[97,432,433],{},"3 \"2P\" Arrakeen cards",[97,435,436],{},"1 \"2P\" Reshuffle card",[97,438,439],{},"2 Hall of Oratory cards",[97,441,442],{},"2 Rally Troops cards",[97,444,445],{},"2 \"2P\" Dreadnought cards",[97,447,448,449],{},"3 Carthag cards from the base game:\n",[94,450,451],{},[97,452,453],{},"The ones from the Immortality expansion should stay in the deck",[97,455,456],{},"Shuffle deck and place nearby",[97,458,459,460],{},"Choose and Prepare Rival Leader(s):\n",[94,461,462,491,494,497,500,508,511,533,547],{},[97,463,464,465],{},"Choose two of the following leaders for your rival players:\n",[94,466,467,470,473,476,479,482,485,488],{},[97,468,469],{},"Prince Rhombur Vernius",[97,471,472],{},"Viscount Hundro Moritani",[97,474,475],{},"Earl Memnon Thorvald",[97,477,478],{},"Glossu “The Beast” Rabban",[97,480,481],{},"Duke Leto Atriedes",[97,483,484],{},"Baron Harkonnen",[97,486,487],{},"Count Ilban Richese",[97,489,490],{},"Ariana Thorvald",[97,492,493],{},"Place 1 rival leader card to your left and 1 to your right",[97,495,496],{},"Place first player token on leader card of rival to your left",[97,498,499],{},"Place 1 cube on bottom space of each faction influence track for each rival",[97,501,502,503],{},"Place 1 marker for each rival on Tleilax Track:\n",[94,504,505],{},[97,506,507],{},"Rivals do not use Research track",[97,509,510],{},"Place two agents on leader card of each rival",[97,512,513,514,148,517],{},"When playing any difficulty ",[145,515,516],{},"above Novice",[94,518,519,527,530],{},[97,520,521,522],{},"Place 5 solari token on Mentat space:\n",[94,523,524],{},[97,525,526],{},"This signifies that it costs 5 solari to go to this space\ninstead of normal cost",[97,528,529],{},"Deal 1 random intrigue card to each rival",[97,531,532],{},"Place 3 troops in garrison for each rival",[97,534,535,536],{},"Place third agent for each rival in prepared conflict deck with\ncards on top of rival meeples depending on difficulty:\n",[94,537,538,541,544],{},[97,539,540],{},"Novice: 5 cards on top",[97,542,543],{},"Veteran: 4 cards on top",[97,545,546],{},"Expert: 3 cards on top",[97,548,549,550],{},"Give out starting resources:\n",[94,551,552,578],{},[97,553,554,555],{},"Novice:\n",[94,556,557,564],{},[97,558,559,560],{},"Rivals:\n",[94,561,562],{},[97,563,299],{},[97,565,566,567],{},"You:\n",[94,568,569,572,575],{},[97,570,571],{},"1 water (as received in normal player setup)",[97,573,574],{},"1 solari",[97,576,577],{},"1 spice",[97,579,580,581],{},"All other difficulties:\n",[94,582,583],{},[97,584,585,586],{},"All leaders:\n",[94,587,588],{},[97,589,299],{},{"title":236,"searchDepth":237,"depth":237,"links":591},[],{},"\u002Fgames\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fsolo-mode-setup-1p-only",{"description":236},"4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fsolo-mode-setup-1p-only","mtDRJmLJVa9Q2nSOPBntoG-78hXQ_ISpOlufcjmaCOM",{"id":598,"title":599,"body":600,"description":236,"extension":239,"meta":656,"navigation":7,"path":657,"seo":658,"stem":659,"__hash__":660},"content\u002F4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Ftwo-player-game-extra-setup-2p-only.md","Two Player Game Extra Setup 2p Only",{"type":91,"value":601,"toc":654},[602],[94,603,604,635],{},[97,605,423,606],{},[94,607,608,632],{},[97,609,428,610],{},[94,611,612,615,617,619,622,625],{},[97,613,614],{},"3 \"1P\" Arrakeen cards",[97,616,439],{},[97,618,442],{},[97,620,621],{},"2 \"1P\" Dreadnought cards",[97,623,624],{},"2 \"1P\" Tech Negotiation cards",[97,626,448,627],{},[94,628,629],{},[97,630,631],{},"The ones from the Immortality expansion should stay in deck",[97,633,634],{},"Shuffle deck and place near rival",[97,636,459,637],{},[94,638,639,642,645,651],{},[97,640,641],{},"Place 1 rival leader card for your rival",[97,643,644],{},"Place 1 cube on bottom space of each faction influence track for\nrival player",[97,646,502,647],{},[94,648,649],{},[97,650,507],{},[97,652,653],{},"Place three agents on leader card of each rival",{"title":236,"searchDepth":237,"depth":237,"links":655},[],{},"\u002Fgames\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Ftwo-player-game-extra-setup-2p-only",{"description":236},"4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Ftwo-player-game-extra-setup-2p-only","QEyx5GqIZR8MJxcBk8FaXVq9PPP_1uakxI6xojkoPvo",{"id":662,"title":31,"body":663,"description":668,"extension":239,"meta":677,"navigation":7,"path":678,"seo":679,"stem":680,"__hash__":681},"content\u002F4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fgameplay.md",{"type":91,"value":664,"toc":675},[665,669,672],[666,667,668],"p",{},"Dune: Imperium is played over a series of rounds where players are racing to\nscore at least 10 victory points by the end of the game. Each round consists\nof 5 phases.",[666,670,671],{},"In a 2 player game, a third rival player is used to block spaces on the board\nand make competition for combat rewards and spaces on the board.",[666,673,674],{},"For a solo game, you play against two rival players that behave in a more\nplayer-like manner.",{"title":236,"searchDepth":237,"depth":237,"links":676},[],{},"\u002Fgames\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fgameplay",{"description":668},"4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fgameplay","EX0eQ9gg4auBQzUGIeHLrAaEnBmFn2GkNh_Au39CtRw",{"id":683,"title":82,"body":684,"description":688,"extension":239,"meta":737,"navigation":7,"path":738,"seo":739,"stem":740,"__hash__":741},"content\u002F4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fgame-end.md",{"type":91,"value":685,"toc":735},[686,689,712,715,718,721],[666,687,688],{},"The game ends when one of the following conditions is met:",[94,690,691,700,709],{},[97,692,693,148,695],{},[145,694,147],{},[94,696,697],{},[97,698,699],{},"A player has at least 10 points at the end of a round",[97,701,702,148,704],{},[145,703,174],{},[94,705,706],{},[97,707,708],{},"A player has at least 12 points at the end of a round",[97,710,711],{},"There are no more cards in the conflict deck",[666,713,714],{},"Players then evaluate all endgame intrigue cards that they still have in their hand",[666,716,717],{},"The player with the most points wins.",[666,719,720],{},"Tiebreakers are:",[94,722,723,726,729,732],{},[97,724,725],{},"Spice",[97,727,728],{},"Solari",[97,730,731],{},"Water",[97,733,734],{},"Most units in garrison",{"title":236,"searchDepth":237,"depth":237,"links":736},[],{},"\u002Fgames\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fgame-end",{"description":688},"4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fgame-end","CLlP988Ef22j9sX7nT1EGOIHn-fFCNd43qPW5GqAp_M",{"id":743,"title":59,"body":744,"description":236,"extension":239,"meta":1097,"navigation":7,"path":1098,"seo":1099,"stem":1100,"__hash__":1101},"content\u002F4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fgeneral-gameplay-rules.md",{"type":91,"value":745,"toc":1095},[746,749,773,777,807,811,856,860,891,893,912,914,940,944,978,982,1003,1007,1055,1059,1081,1085],[747,748,71],"h4",{"id":72},[94,750,751,762],{},[97,752,753,754],{},"Whenever the cube icon is gained, you take 1 combat unit from your supply and\nplace it in your garrison:\n",[94,755,756,759],{},[97,757,758],{},"Combat units do not get placed directly into conflict from your supply",[97,760,761],{},"Combat units in your supply are limited",[97,763,764,765],{},"When you send an agent to a combat board space, you may deploy combat units from your\ngarrison to the conflict:\n",[94,766,767,770],{},[97,768,769],{},"You may deploy any combat units recruited during your current turn",[97,771,772],{},"You may also deploy up to 2 additional combat units from your garrison into the conflict",[747,774,776],{"id":775},"conflict-control-bonuses","Conflict Control Bonuses",[94,778,779,787,795],{},[97,780,781,782],{},"Some conflict cards have a 1st place reward that allows you to place a control marker on a space\non the board. If you win such a conflict:\n",[94,783,784],{},[97,785,786],{},"Place 1 of your control markers on the designated space on the board",[97,788,789,790],{},"While your marker is on this space, you receive the bonus shown any time an agent is sent to that space:\n",[94,791,792],{},[97,793,794],{},"That includes your own agents",[97,796,797,798],{},"When a conflict card is revealed for a space you already control, you receive a bonus:\n",[94,799,800],{},[97,801,802,803,806],{},"You may deploy 1 troop from your ",[145,804,805],{},"supply"," to the conflict",[747,808,810],{"id":809},"faction-influence-tracks","Faction Influence Tracks",[94,812,813,824,836],{},[97,814,815,816],{},"When you reach the 2nd space on an influence track, gain a victory point:\n",[94,817,818],{},[97,819,820,821],{},"If you drop below the 2nd space, ",[145,822,823],{},"this victory point is lost",[97,825,826,827],{},"When you reach the 4th space on an influence track, take the bonus shown on that space:\n",[94,828,829],{},[97,830,831,832,835],{},"If you drop below the 4th space, you do ",[833,834,396],"em",{}," return this bonus",[97,837,838,839,842,843],{},"The ",[145,840,841],{},"1st"," player to reach 4 influence with a faction earns the alliance token\nfor that faction and 1 victory point:\n",[94,844,845],{},[97,846,847,848],{},"If another player moves to a higher space on that track:\n",[94,849,850,853],{},[97,851,852],{},"The alliance token is given to the player that passed them",[97,854,855],{},"They then also lose the victory point associated with the token",[747,857,859],{"id":858},"intrigue-cards","Intrigue Cards",[94,861,862],{},[97,863,864,865],{},"There are 3 types of intrigue cards:\n",[94,866,867,875,883],{},[97,868,869,870],{},"Plot:\n",[94,871,872],{},[97,873,874],{},"Can be played at any time during 1 of your agent or reveal turns",[97,876,877,878],{},"Combat:\n",[94,879,880],{},[97,881,882],{},"Can only be played during the combat phase of a round",[97,884,885,886],{},"Endgame:\n",[94,887,888],{},[97,889,890],{},"Can only be evaluated at the end of the game",[747,892,74],{"id":75},[94,894,895,909],{},[97,896,897,898],{},"When you take a tech tile, you may pay the cost in spice using the following:",[94,899,900,903,906],{},[97,901,902],{},"Spice you have accrued during the game",[97,904,905],{},"If you used a space with a tech discount, apply that discount at purchase time",[97,907,908],{},"Return any number of your negotiator cubes from the Ix board to your supply for a discount of 1 spice each",[97,910,911],{},"Any tech tiles with an icon showing a flip icon can only be used once per round and is refreshed in the Round Start phase",[747,913,68],{"id":69},[94,915,916],{},[97,917,918,919],{},"When triggering a freighter icon, you can do one of the following things:\n",[94,920,921,929],{},[97,922,923,924],{},"Advance your marker one space on the shipping track:\n",[94,925,926],{},[97,927,928],{},"If you are already on the top space, you cannot do this",[97,930,931,932],{},"Recall your fighter to the bottom space of the shipping track:\n",[94,933,934,937],{},[97,935,936],{},"Collect all rewards associated on the space your marker is on and each space below that space",[97,938,939],{},"Return your marker to the bottom space of the track",[747,941,943],{"id":942},"research-track","Research Track",[94,945,946],{},[97,947,948,949],{},"When you trigger a research icon:\n",[94,950,951,954,957,968],{},[97,952,953],{},"Move one space to the right (up or down if their is a choice)",[97,955,956],{},"Immediately gain the bonus on the space (if any)",[97,958,959,960],{},"Once you reach the column with the single genetic marker at the bottom:\n",[94,961,962,965],{},[97,963,964],{},"Some cards have a benefit conditional on having this marker",[97,966,967],{},"Any Tleilaxu cards you receive now are placed on the top of your draw deck",[97,969,970,971],{},"Once you reach the column with the double genetic marker at the bottom (the last column):\n",[94,972,973,975],{},[97,974,964],{},[97,976,977],{},"Any research icon triggered now just means you draw a card",[747,979,981],{"id":980},"tleilaxu-track","Tleilaxu Track",[94,983,984],{},[97,985,986,987],{},"When you trigger the Tleilaxu icon (the yellow beetle one):\n",[94,988,989,992,995],{},[97,990,991],{},"Move your token one space to the right on the track",[97,993,994],{},"Immediately receive the bonus (if any) on the space",[97,996,997,998],{},"The first player to reach the first victory point space will also receive the 2 spice\nplaced on the space during setup:\n",[94,999,1000],{},[97,1001,1002],{},"All other players will just receive the victory point when they reach this space",[747,1004,1006],{"id":1005},"tleilaxu-cards-and-specimens","Tleilaxu Cards and Specimens",[94,1008,1009,1017,1028,1041,1044,1047],{},[97,1010,1011,1012],{},"Tleilaxu cards can be acquired during reveal turns just like Imperium cards:\n",[94,1013,1014],{},[97,1015,1016],{},"Their purchase cost is specimens, not persuasion",[97,1018,1019,1020,1022,1023],{},"When the \"Reclaimed Forces\" card is used, it is ",[145,1021,396],{}," removed from the Tleilaxu row:\n",[94,1024,1025],{},[97,1026,1027],{},"\"Acquiring\" this card means to take one of the two benefits on the card without actually taking the card",[97,1029,1030,1031],{},"Specimens can be accrued on board spaces and card bonuses:\n",[94,1032,1033],{},[97,1034,1035,1036],{},"When a specimen cube icon is being triggered:\n",[94,1037,1038],{},[97,1039,1040],{},"Take a troop cube from your supply and place it in the Axolotl tanks area of the Tleilaxu board",[97,1042,1043],{},"Specimens can also be used to pay for the effects on some cards",[97,1045,1046],{},"Whenever a specimen is spent, return the cube to your troop cube supply",[97,1048,1049,1050],{},"You may return any specimens on the Tleilaxu board to your troop cube supply at any time:\n",[94,1051,1052],{},[97,1053,1054],{},"You may need to do this to recruit troops when none are left in your supply",[747,1056,1058],{"id":1057},"grafting-cards","Grafting Cards",[94,1060,1061],{},[97,1062,1063,1064],{},"Some cards have \"Graft\" written on them above the Agent rewards box area on the card:\n",[94,1065,1066,1069,1072,1075,1078],{},[97,1067,1068],{},"To play this card, you must choose a second card in your hand and play the two cards together in the same turn",[97,1070,1071],{},"You may play a second \"Graft\" card with your first \"Graft\" card, but you do not graft a third card to these two cards",[97,1073,1074],{},"You may use an agent icon from either of the two cards played on this turn",[97,1076,1077],{},"You receive the benefits on both cards played in addition to any effects from the board space the agent is sent to",[97,1079,1080],{},"Graft cards played during a reveal turn act as normal cards",[747,1082,1084],{"id":1083},"family-atomics","Family Atomics",[94,1086,1087],{},[97,1088,1089,1090],{},"A Family Atomics token can be spent during a player's turn to remove all cards from the Imperium row:\n",[94,1091,1092],{},[97,1093,1094],{},"A new Imperium row of 5 cards is then dealt out",{"title":236,"searchDepth":237,"depth":237,"links":1096},[],{},"\u002Fgames\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fgeneral-gameplay-rules",{"description":236},"4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Fgeneral-gameplay-rules","xWR-nJdk7run_Yh0ah_UhHuDuS8FaKLUOnfDiX6xylQ",{"id":1103,"title":1104,"body":1105,"description":236,"extension":239,"meta":1208,"navigation":7,"path":1209,"seo":1210,"stem":1211,"__hash__":1212},"content\u002F4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Frival-player-gameplay-12p.md","Rival Player Gameplay 12p",{"type":91,"value":1106,"toc":1204},[1107,1112,1115,1118,1154,1157,1176,1180,1187,1201],[1108,1109,1111],"h2",{"id":1110},"solo-mode","Solo Mode",[666,1113,1114],{},"In solo mode, the rival players play more in the style of another player to emulate actual players that you\nplay against.",[666,1116,1117],{},"Rival players never build a deck or have a hand of cards, but they do receive the following:",[94,1119,1120,1123,1126,1134,1145,1148,1151],{},[97,1121,1122],{},"Resources",[97,1124,1125],{},"Influence with factions",[97,1127,1128,1129],{},"First and second place combat rewards:\n",[94,1130,1131],{},[97,1132,1133],{},"They never receive the third place combat reward",[97,1135,1136,1137],{},"Control of board spaces after combat:\n",[94,1138,1139,1142],{},[97,1140,1141],{},"They also receive the one troop bonus when the revealed conflict card is over a space they have control of",[97,1143,1144],{},"They also receive the bonus for a space they control when any agent goes to that space",[97,1146,1147],{},"Victory points",[97,1149,1150],{},"Intrigue cards",[97,1152,1153],{},"The mentat meeple (if they visit the Mentat space)",[666,1155,1156],{},"When a rival player gathers the following, they instantly trade it in for a victory point:",[94,1158,1159,1162,1165,1168],{},[97,1160,1161],{},"3 intrigue cards -> 1 victory point",[97,1163,1164],{},"3 water -> 1 victory point",[97,1166,1167],{},"7 solari -> 1 victory point",[97,1169,1170,1171],{},"7 spice -> 1 victory point:\n",[94,1172,1173],{},[97,1174,1175],{},"This trade only happens when the conflict card for the current conflict is a level 3 conflict card, otherwise it stockpiles spice to buy tech tiles",[1108,1177,1179],{"id":1178},"two-player-games","Two Player Games",[666,1181,1182,1183,1186],{},"In a two player game, the rival player will ",[145,1184,1185],{},"never"," receive any of the following:",[94,1188,1189,1192,1195,1198],{},[97,1190,1191],{},"Any resources",[97,1193,1194],{},"Any cards",[97,1196,1197],{},"Any combat rewards",[97,1199,1200],{},"Any victory points",[666,1202,1203],{},"It purely serves the role of getting in the way of human players to make combat and competition for spaces and resources on the board tighter.",{"title":236,"searchDepth":237,"depth":237,"links":1205},[1206,1207],{"id":1110,"depth":237,"text":1111},{"id":1178,"depth":237,"text":1179},{},"\u002Fgames\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Frival-player-gameplay-12p",{"description":236},"4.games\u002Fplayeraids\u002Fdune_imperium\u002F_partials\u002Frival-player-gameplay-12p","pLuwVqGC2aPRpewUxeMyZfBFH63paY6MK4EAxG6YOzY",1790913268819]