[{"data":1,"prerenderedAt":3627},["ShallowReactive",2],{"aid-clans_of_caledonia":3,"aid-partial-clans_of_caledonia-setup":172,"aid-partial-clans_of_caledonia-gameplay":686,"aid-partial-clans_of_caledonia-final-scoring":1136,"aid-partial-clans_of_caledonia-2-player-game":1352,"aid-partial-clans_of_caledonia-solo-game":1488,"aid-partial-clans_of_caledonia-simplifications":1645,"aid-partial-clans_of_caledonia-tighter-game-map":1676,"aid-partial-clans_of_caledonia-without-clans":1702,"aid-partial-clans_of_caledonia-clan-auction":1741,"aid-partial-clans_of_caledonia-variable-market-prices":1811,"aid-partial-clans_of_caledonia-milestones-without-trains":1862,"aid-partial-clans_of_caledonia-port-tiles":1949,"aid-partial-clans_of_caledonia-scoring-tiles":2218,"aid-partial-clans_of_caledonia-awards-list":2412,"aid-partial-clans_of_caledonia-milestones-list":2485,"aid-partial-clans_of_caledonia-delivery-bonuses-list":2607,"aid-partial-clans_of_caledonia-trade-action":2882,"aid-partial-clans_of_caledonia-obtain-an-export-contract":2946,"aid-partial-clans_of_caledonia-expand":3003,"aid-partial-clans_of_caledonia-upgrade-shipping":3069,"aid-partial-clans_of_caledonia-upgrade-technology":3129,"aid-partial-clans_of_caledonia-hire-a-merchant":3180,"aid-partial-clans_of_caledonia-fulfill-an-export-contract":3208,"aid-partial-clans_of_caledonia-train-action":3317,"aid-partial-clans_of_caledonia-claim-milestone":3472,"aid-partial-clans_of_caledonia-pass":3524,"aid-partial-clans_of_caledonia-free-action-port-bonus":3574},{"name":4,"description":5,"expansions":6,"source":8,"tags":9,"enabled":12,"bgg_id":13,"credits":14,"text_type":15,"sections":16,"slug":169,"thumbnail":170,"bgg_url":171},"Clans of Caledonia","Lead a 19th-century Scottish clan to produce, trade, and export agricultural goods — and whisky — across the Highlands.",[7],"Industria","https:\u002F\u002Fjmo.name\u002Fgames",[10,11],"Owned","Medium Weight",true,216132,"Jarrod Moore","markdown",[17,20,67,70,73,76,97],{"name":18,"source":19},"Setup","setup",{"name":21,"source":22,"sections":23},"Gameplay","gameplay",[24,27,30,43,46,49,52,55,58,61,64],{"name":25,"source":26},"Trade","trade-action",{"name":28,"source":29},"Obtain an Export Contract","obtain-an-export-contract",{"name":31,"source":32,"sections":33},"Expand","expand",[34,37,40],{"name":35,"source":36},"Neighbourhood Bonus","neighborhood-bonus",{"name":38,"source":39},"Farmers Market Bonus","farmers-market-bonus",{"name":41,"source":42},"Building Bonus","building-bonus",{"name":44,"source":45},"Upgrade Shipping","upgrade-shipping",{"name":47,"source":48},"Upgrade Technology","upgrade-technology",{"name":50,"source":51},"Hire a Merchant","hire-a-merchant",{"name":53,"source":54},"Fulfil an Export Contract","fulfill-an-export-contract",{"name":56,"source":57},"Train Action","train-action",{"name":59,"source":60},"Claim a Milestone","claim-milestone",{"name":62,"source":63},"Pass","pass",{"name":65,"source":66},"Free Action: Using a Port Bonus Tile","free-action-port-bonus",{"name":68,"source":69},"Final Scoring","final-scoring",{"name":71,"source":72},"2-Player Game","2-player-game",{"name":74,"source":75},"Solo Game","solo-game",{"name":77,"sections":78},"Variants",[79,82,85,88,91,94],{"name":80,"source":81},"Simplifications","simplifications",{"name":83,"source":84},"Tighter Game Map","tighter-game-map",{"name":86,"source":87},"Without Clans","without-clans",{"name":89,"source":90},"Clan Auction","clan-auction",{"name":92,"source":93},"Variable Starting Market Prices","variable-market-prices",{"name":95,"source":96},"Milestones Without the Train Module","milestones-without-trains",{"name":98,"sections":99},"Reference",[100,103,106,109,112,115],{"name":101,"source":102},"Port Bonus Tiles","port-tiles",{"name":104,"source":105},"Scoring Tiles","scoring-tiles",{"name":107,"source":108},"Award Tiles","awards-list",{"name":110,"source":111},"Milestones","milestones-list",{"name":113,"source":114},"Delivery Bonuses","delivery-bonuses-list",{"name":116,"sections":117},"Clans",[118,121,124,127,130,133,136,139,142,145,148,151,154,157,160,163,166],{"name":119,"source":120},"Clan Buchanan","clan-buchanan",{"name":122,"source":123},"Clan Campbell","clan-campbell",{"name":125,"source":126},"Clan Cunningham","clan-cunningham",{"name":128,"source":129},"Clan Douglas","clan-douglas",{"name":131,"source":132},"Clan Fergusson","clan-fergusson",{"name":134,"source":135},"Clan Fraser","clan-fraser",{"name":137,"source":138},"Clan Gordon","clan-gordon",{"name":140,"source":141},"Clan MacDonald","clan-macdonald",{"name":143,"source":144},"Clan MacFarlane","clan-macfarlane",{"name":146,"source":147},"Clan MacGregor","clan-macgregor",{"name":149,"source":150},"Clan Mackintosh","clan-mackintosh",{"name":152,"source":153},"Clan MacKenzie","clan-mackenzie",{"name":155,"source":156},"Clan MacLeod","clan-macleod",{"name":158,"source":159},"Clan MacPherson","clan-macpherson",{"name":161,"source":162},"Clan Robertson","clan-robertson",{"name":164,"source":165},"Clan Sinclair","clan-sinclair",{"name":167,"source":168},"Clan Stewart","clan-stewart","clans_of_caledonia","\u002Fimages\u002Fgames\u002Fthumbs\u002Fclans_of_caledonia.png","https:\u002F\u002Fboardgamegeek.com\u002Fboardgame\u002F216132",{"id":173,"title":18,"body":174,"description":677,"extension":680,"meta":681,"navigation":12,"path":682,"seo":683,"stem":684,"__hash__":685},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fsetup.md",{"type":175,"value":176,"toc":676},"minimark",[177],[178,179,180,212,229,267,285,304,323,389,456,510,530,564,646],"ul",{},[181,182,183,187,188,191,192],"li",{},[184,185,186],"strong",{},"Assemble the map",": use the 4 Map modules (A–D). For each module, randomly choose which side faces up, then assemble so the module-letter rocks sit in ",[184,189,190],{},"alphabetical order clockwise"," around the centre of the map:",[178,193,194],{},[181,195,196,199,200,203,204,207,208,211],{},[184,197,198],{},"Waterfall spaces"," (new maps): the mountain space is ",[184,201,202],{},"not"," along the river. The two spaces below the waterfall are along the river and are ",[184,205,206],{},"adjacent"," to the mountain, but they are not ",[184,209,210],{},"neighbouring"," it (the river runs between them). Units on all three spaces still form a single Settlement",[181,213,214,217,218],{},[184,215,216],{},"Market Board",":",[178,219,220,223,226],{},[181,221,222],{},"Flip to the side matching the player count",[181,224,225],{},"Place transparent Price markers on each Good's circled starting price",[181,227,228],{},"Lay out Goods tokens (Wool, Milk, Grain, Bread, Cheese, Whisky) and their Goods tiles below the Market",[181,230,231,217,234],{},[184,232,233],{},"Export Board",[178,235,236,239,246,261,264],{},[181,237,238],{},"Flip to the side matching the player count; place beside the map",[181,240,241,242,245],{},"Shuffle the 9 Scoring tiles, choose ",[184,243,244],{},"5 at random",", and place face-up in random order along the edge of the Export board",[181,247,248,249,252,253],{},"Shuffle Export contracts into a face-down draw pile; deal ",[184,250,251],{},"1 face-up"," into each slot on the board\n",[178,254,255],{},[181,256,257,260],{},[184,258,259],{},"Solo or 3-player",": leave one slot empty",[181,262,263],{},"Place Glory tokens and Import tokens (Cotton, Tobacco, Sugar cane) next to the \"1\" of the Export board scoring track",[181,265,266],{},"On the 1–2 player side, dice icons are used only for the solo game",[181,268,269,272,273,217,277],{},[184,270,271],{},"Export Contract Refill Board"," ",[274,275,276],"em",{},"(Industria)",[178,278,279,282],{},[181,280,281],{},"Place next to the Export board",[181,283,284],{},"Fill each slot with a face-up Export contract from the top of the draw pile",[181,286,287,217,289],{},[184,288,101],{},[178,290,291,298,301],{},[181,292,293,294,297],{},"Randomly choose ",[184,295,296],{},"4"," from the pool (base 1–9 plus Industria 10–18)",[181,299,300],{},"Place one next to the factory at each map corner. Each tile's arrows indicate its 1–2P or 3–4P adjacent space",[181,302,303],{},"Return unused Port tiles to the box",[181,305,306,272,309,217,311],{},[184,307,308],{},"Award Tile",[274,310,276],{},[178,312,313,320],{},[181,314,315,316,319],{},"Draw ",[184,317,318],{},"1 at random"," and place below the 5th Scoring tile with the player-count icons face up",[181,321,322],{},"Return the remaining Award tiles to the box",[181,324,325,272,328,217,330],{},[184,326,327],{},"Farmers Markets",[274,329,276],{},[178,331,332,343,350,379],{},[181,333,334,335,338,339,342],{},"Place the ",[184,336,337],{},"Passing bonus overlay"," on the Export board (player-count side up). Passing bonuses are now ",[184,340,341],{},"£4 lower"," than printed for the rest of the game",[181,344,345,346,349],{},"Deal ",[184,347,348],{},"1 Farmers market tile"," to each player, before drafting Clans",[181,351,352,353,356,357],{},"After Clans are drafted, in ",[184,354,355],{},"reverse turn order",", each player places their Farmers market on a space that is:\n",[178,358,359,365,372],{},[181,360,361,362],{},"a ",[184,363,364],{},"land space",[181,366,367,368,371],{},"with at least ",[184,369,370],{},"3 neighbouring land spaces",", and",[181,373,374,375,378],{},"at least ",[184,376,377],{},"2 spaces"," away from any other Farmers market",[181,380,381,382,384,385,388],{},"With the ",[184,383,89],{}," variant, place Farmers markets in ",[184,386,387],{},"reverse auction order"," instead",[181,390,391,272,394,217,396],{},[184,392,393],{},"Train Map",[274,395,276],{},[178,397,398,405,428,431,442,453],{},[181,399,400,401,404],{},"Use the side showing the ",[184,402,403],{},"3\u002F4-player icon"," in the bottom left",[181,406,407,408],{},"Shuffle each tile type and place face-down in separate piles, then draw and place:\n",[178,409,410,416,422],{},[181,411,412,415],{},[184,413,414],{},"Delivery bonus tiles",": 1 on each designated spot (1 per City, 1 per Town)",[181,417,418,421],{},[184,419,420],{},"Milestone tiles",": 1 on each designated spot (1 per City, 1 per Tunnel)",[181,423,424,427],{},[184,425,426],{},"Demand tiles",": 1 on each designated spot (1 per City, 1 per pair of Towns)",[181,429,430],{},"Place remaining Demand tiles face-down next to the Demand refill area",[181,432,433,434,437,438,441],{},"Draw and place ",[184,435,436],{},"4 Demand tiles"," face-up on the refill area (",[184,439,440],{},"3"," in a 3-player game)",[181,443,444,445,448,449,452],{},"Each player places all ",[184,446,447],{},"4 Milestone markers"," on the first 4 spots of the Delivery track, and their ",[184,450,451],{},"Train station"," on the last spot",[181,454,455],{},"For 2-player setup, see the 2-Player Game section",[181,457,458,217,461],{},[184,459,460],{},"Set up your player board",[178,462,463,466,469,476,483,490,497,503],{},[181,464,465],{},"Take 1 Player board and all tokens in your chosen colour",[181,467,468],{},"Place tokens on their matching locations: Sheep, Cows, Cheese dairies, Bakeries, Fields, Distilleries",[181,470,471,472,475],{},"Place all ",[184,473,474],{},"8 Workers"," on the 4 forest slots (as Woodcutters) and 4 mountain slots (as Miners)",[181,477,478,479,482],{},"Set your ",[184,480,481],{},"4 Port markers"," beside your board",[181,484,485,486,489],{},"Fill your ",[184,487,488],{},"Merchant track"," with 5 Merchants; the remaining 2 go below your board as starting stock",[181,491,492,493,496],{},"Place your ",[184,494,495],{},"Shipping token"," on the leftmost space of the Shipping track",[181,498,492,499,502],{},[184,500,501],{},"2 Technology tiles"," below your Workers, arrow to the upper left",[181,504,505,506,509],{},"Take ",[184,507,508],{},"1 Export box tile"," with the player-count side face up",[181,511,512,217,515],{},[184,513,514],{},"Turn Order",[178,516,517,520,527],{},[181,518,519],{},"Randomly determine the starting player",[181,521,522,523,526],{},"In round 1, turn order runs ",[184,524,525],{},"clockwise"," from the starting player — place each player's Turn order token on the Turn order track accordingly",[181,528,529],{},"In later rounds, turn order is set by pass order during the Action Phase",[181,531,532,217,535],{},[184,533,534],{},"Draft Clans",[178,536,537,543,546,553,556,561],{},[181,538,539,540],{},"Randomly draw ",[184,541,542],{},"1 more Clan tile than the number of players",[181,544,545],{},"Draw the same number of Starting tiles; place 1 next to each Clan",[181,547,548,549,552],{},"Starting with the ",[184,550,551],{},"last player",", in reverse turn order, each player chooses a Clan + Starting tile pair and places them in front of themselves. The starting player chooses last, between the two remaining Clans",[181,554,555],{},"Gain the Goods and money shown on your Starting tile",[181,557,558,560],{},[184,559,140],{},": the Clan tile covers the Woodcutter\u002FMiner area of the player board, and this Clan has no Technology upgrades",[181,562,563],{},"Players may never hide information about their Goods, money, or components",[181,565,566,569,570,572,573],{},[184,567,568],{},"Place your first Workers",": these placements follow normal Expand rules for land cost and unit cost, but do ",[184,571,202],{}," trigger the Neighbourhood bonus, Farmers market bonus, or Building bonus:",[178,574,575,600,610,625,628,637],{},[181,576,577,578,581,582,585,586],{},"Beginning with the ",[184,579,580],{},"starting player",", clockwise, each player places ",[184,583,584],{},"1 Worker"," from the top of their player board onto an empty space:\n",[178,587,588,594],{},[181,589,590,593],{},[184,591,592],{},"Woodcutter",": forest space",[181,595,596,599],{},[184,597,598],{},"Miner",": mountain space",[181,601,602,603,605,606,609],{},"Then, in ",[184,604,355],{},", each player places their ",[184,607,608],{},"2nd Worker"," (no adjacency requirement). Each space holds only one unit, unless an effect allows 2",[181,611,612,613],{},"Cost = land cost on the space + Worker cost:\n",[178,614,615,620],{},[181,616,617,619],{},[184,618,592],{},": £6",[181,621,622,624],{},[184,623,598],{},": £10",[181,626,627],{},"A forest-mountain hybrid lets you place either — £6+£6 for a Woodcutter or £10+£6 for a Miner",[181,629,630,632,633,636],{},[184,631,140],{},": places ",[184,634,635],{},"3 Workers"," instead of 2, and they may be Woodcutters, Miners, or Fishermen",[181,638,639,641,642,645],{},[184,640,131],{},": places 3 Workers, all on ",[184,643,644],{},"border spaces"," of the active map",[181,647,648,272,651,217,653],{},[184,649,650],{},"Place your first Trains",[274,652,276],{},[178,654,655,667,670],{},[181,656,657,658,605,660,663,664],{},"After first Workers, in ",[184,659,355],{},[184,661,662],{},"Train"," on any ",[184,665,666],{},"Town",[181,668,669],{},"No two players' Trains may share a Town during initial placement",[181,671,672,673,675],{},"Do ",[184,674,202],{}," place your Train where you plan to make your first delivery — you must move your Train before delivering",{"title":677,"searchDepth":678,"depth":678,"links":679},"",2,[],"md",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fsetup",{"description":677},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fsetup","Ci36EPgZaxmKHez9IwV7MBHFmNu6V00AUgnW7lTtLNQ",{"id":687,"title":21,"body":688,"description":677,"extension":680,"meta":1131,"navigation":12,"path":1132,"seo":1133,"stem":1134,"__hash__":1135},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fgameplay.md",{"type":175,"value":689,"toc":1118},[690,695,703,728,731,737,767,772,786,796,799,806,838,841,847,850,853,856,940,943,946,957,961,1000,1006,1026,1029,1035,1038,1071,1077,1080,1111],[691,692,694],"h3",{"id":693},"round-structure","Round Structure",[696,697,698,699,702],"p",{},"The game runs for ",[184,700,701],{},"5 rounds",", each with 4 phases in order:",[178,704,705,711,717,722],{},[181,706,707,710],{},[184,708,709],{},"Phase 1: Preparation"," (skipped in round 1)",[181,712,713,716],{},[184,714,715],{},"Phase 2: Actions"," — players take one Action per turn, in turn order, until everyone passes",[181,718,719],{},[184,720,721],{},"Phase 3: Production",[181,723,724,727],{},[184,725,726],{},"Phase 4: Scoring"," — award Glory for the current round's Scoring tile",[691,729,709],{"id":730},"phase-1-preparation",[696,732,733,736],{},[274,734,735],{},"Skipped in round 1."," At the start of every later round:",[178,738,739,746,760],{},[181,740,741,742,745],{},"Flip the previous round's ",[184,743,744],{},"Scoring tile"," face-down — its Glory bonus is no longer available",[181,747,748,749,752,753],{},"Refill empty slots on the ",[184,750,751],{},"Export board"," with new Export contracts from the top of the draw pile\n",[178,754,755],{},[181,756,381,757,759],{},[184,758,271],{},", draw from the refill board left to right, slide remaining contracts left, then top up the refill board from the draw pile",[181,761,762,763,766],{},"Retrieve your ",[184,764,765],{},"Merchants"," from the Market to your stock",[696,768,769,217],{},[274,770,771],{},"Train module",[178,773,774,777,780,783],{},[181,775,776],{},"Discard Demand tiles used last round (those with a tilted Train next to them)",[181,778,779],{},"Refill Demand tiles — Cities first, then Towns, taking the leftmost tile from the refill area, filling from lowest-numbered spot upward",[181,781,782],{},"Slide remaining tiles in the refill area left; refill empty spots from the Demand pile",[181,784,785],{},"Stand all Trains upright so they can be used this round",[696,787,788,791,792,795],{},[274,789,790],{},"Variable Starting Market Prices variant",": from round 2 onward, also run the ",[184,793,794],{},"Market Phase"," to shift prices — see Variants.",[691,797,715],{"id":798},"phase-2-actions",[696,800,801,802,805],{},"On your turn, take ",[184,803,804],{},"exactly one Action"," from:",[178,807,808,810,812,814,816,818,820,822,829,836],{},[181,809,25],{},[181,811,28],{},[181,813,31],{},[181,815,44],{},[181,817,47],{},[181,819,50],{},[181,821,53],{},[181,823,824,272,826],{},[184,825,56],{},[274,827,828],{},"(Train module)",[181,830,831,272,833],{},[184,832,59],{},[274,834,835],{},"(Train module, or the \"Milestones Without the Train Module\" variant)",[181,837,62],{},[696,839,840],{},"With the exception of Pass, every Action can be taken multiple times in a round.",[696,842,843,844,846],{},"You may also use the ",[184,845,65],{}," before or after your main Action.",[696,848,849],{},"Each Action is described in its own sub-section below.",[691,851,721],{"id":852},"phase-3-production",[696,854,855],{},"Collect income and produce Goods from your deployed units. Each empty slot on your player board with a \"plus\" icon shows what the missing unit is currently generating. In order:",[178,857,858,888,914],{},[181,859,860,863,864],{},[184,861,862],{},"Worker income"," (each later Worker slot shows the running total for convenience):\n",[178,865,866,879],{},[181,867,868,870,871,874,875,878],{},[184,869,592],{},": ",[184,872,873],{},"£4"," (",[184,876,877],{},"£6"," with Technology upgrade)",[181,880,881,870,883,874,885,878],{},[184,882,598],{},[184,884,877],{},[184,886,887],{},"£8",[181,889,890,893,894],{},[184,891,892],{},"Basic goods"," (required):\n",[178,895,896,902,908],{},[181,897,898,901],{},[184,899,900],{},"Sheep"," → 1 Wool",[181,903,904,907],{},[184,905,906],{},"Cow"," → 1 Milk",[181,909,910,913],{},[184,911,912],{},"Field"," → 2 Grain",[181,915,916,919,920],{},[184,917,918],{},"Processed goods"," (optional):\n",[178,921,922,928,934],{},[181,923,924,927],{},[184,925,926],{},"Cheese dairy",": 1 Milk → 1 Cheese",[181,929,930,933],{},[184,931,932],{},"Bakery",": 1 Grain → 1 Bread",[181,935,936,939],{},[184,937,938],{},"Distillery",": 1 Grain → 1 Whisky",[696,941,942],{},"Basic goods spent to produce Processed goods may come from anywhere — the current Production Phase, a previous one, or the Market.",[691,944,726],{"id":945},"phase-4-scoring",[696,947,948,949,952,953,956],{},"If you have fulfilled the requirement on the ",[184,950,951],{},"top half"," of the current round's Scoring tile, gain the Glory shown on the ",[184,954,955],{},"bottom half",". Track Glory on the Export board with your Glory marker — take or flip it each lap. Leave the Scoring tile face-up for now; it flips face-down during the next round's Preparation Phase.",[691,958,960],{"id":959},"key-terms","Key Terms",[178,962,963,973,979,985,991],{},[181,964,965,968,969,972],{},[184,966,967],{},"Neighbouring",": an adjacent space with ",[184,970,971],{},"no river"," between the two spaces",[181,974,975,978],{},[184,976,977],{},"Adjacent",": spaces that share an edge — a river may run between them",[181,980,981,984],{},[184,982,983],{},"Within Shipping reach",": a space reachable via your current Shipping level (see Upgrade Shipping)",[181,986,987,990],{},[184,988,989],{},"Settlement",": a cluster of neighbouring units of your colour; a single isolated unit is also a Settlement",[181,992,993,996,997],{},[184,994,995],{},"Deployment",": placing a unit on the map via an Expand action or equivalent effect. Deployment triggers the Neighbourhood bonus, Farmers market bonus, and Building bonus. ",[184,998,999],{},"Moving a unit is not deployment",[696,1001,1002,1005],{},[184,1003,1004],{},"Land restrictions"," — each land type supports specific units:",[178,1007,1008,1014,1020],{},[181,1009,1010,1013],{},[184,1011,1012],{},"Grasslands",": Sheep, Cows, Cheese dairies, Bakeries, Fields, Distilleries",[181,1015,1016,1019],{},[184,1017,1018],{},"Forests",": Woodcutters",[181,1021,1022,1025],{},[184,1023,1024],{},"Mountains",": Miners",[696,1027,1028],{},"A hybrid space (grassland-mountain, for example) supports any matching unit type.",[691,1030,1032,1033],{"id":1031},"two-units-on-a-space-industria","Two Units on a Space ",[274,1034,276],{},[696,1036,1037],{},"Several Industria effects — Clan MacPherson's Breeding, Delivery bonuses, new Port tiles, and so on — let you deploy a unit onto a space that already contains one of your units:",[178,1039,1040,1046,1052,1058,1065,1068],{},[181,1041,1042,1045],{},[184,1043,1044],{},"Do not pay the land cost"," — only the unit cost",[181,1047,1048,1049],{},"A space can ",[184,1050,1051],{},"never hold more than 2 units",[181,1053,1054,1055,1057],{},"Two units on the same space are ",[184,1056,210],{}," each other",[181,1059,1060,1061,1064],{},"Each unit counts ",[184,1062,1063],{},"individually"," for Scoring tiles and Milestones",[181,1066,1067],{},"If one unit is later removed (slaughtering, Delivery bonuses, etc.), the other remains on the space",[181,1069,1070],{},"Otherwise, treat the two units as in the base game for production and Neighbourhood bonuses",[691,1072,1074,1075],{"id":1073},"moving-a-unit-industria","Moving a Unit ",[274,1076,276],{},[696,1078,1079],{},"Several Industria effects let you move one of your units from one map space to another:",[178,1081,1082,1093,1098,1105,1108],{},[181,1083,1084,1085],{},"The destination must match the terrain required by the unit being moved\n",[178,1086,1087],{},[181,1088,1089,1092],{},[184,1090,1091],{},"Workers"," all count as the same type — move to any forest or mountain space (Clan MacDonald Workers may also move to\u002Ffrom loch spaces)",[181,1094,1095,1097],{},[184,1096,1044],{}," of the new space",[181,1099,1100,1101,1104],{},"A moved unit ",[184,1102,1103],{},"does not trigger"," the Neighbourhood bonus, Farmers market bonus, or Building bonus",[181,1106,1107],{},"Crossing a river or loch still requires the matching Shipping level",[181,1109,1110],{},"Worker income is based on your player board slots, not map position — moving Workers does not change their income",[696,1112,1113,1114,1117],{},"A Worker that is forced or moved has ",[184,1115,1116],{},"not been deployed",", so it does not trigger a Deployment Bonus.",{"title":677,"searchDepth":678,"depth":678,"links":1119},[1120,1122,1123,1124,1125,1126,1127,1129],{"id":693,"depth":1121,"text":694},3,{"id":730,"depth":1121,"text":709},{"id":798,"depth":1121,"text":715},{"id":852,"depth":1121,"text":721},{"id":945,"depth":1121,"text":726},{"id":959,"depth":1121,"text":960},{"id":1031,"depth":1121,"text":1128},"Two Units on a Space (Industria)",{"id":1073,"depth":1121,"text":1130},"Moving a Unit (Industria)",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fgameplay",{"description":677},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fgameplay","8pjFYhKfQNsU7MLPn9pgFdBsEL9fPdI2k5FkCcPNQyY",{"id":1137,"title":68,"body":1138,"description":1346,"extension":680,"meta":1347,"navigation":12,"path":1348,"seo":1349,"stem":1350,"__hash__":1351},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ffinal-scoring.md",{"type":175,"value":1139,"toc":1344},[1140,1147,1150,1291,1294],[696,1141,1142,1143,1146],{},"After round 5 completes, total each player's Victory Points. The highest score wins, and ",[184,1144,1145],{},"leftover money breaks ties",".",[696,1148,1149],{},"Final score is the sum of:",[178,1151,1152,1158,1163,1168,1177,1183,1216,1249],{},[181,1153,1154,1157],{},[184,1155,1156],{},"Glory",": 1 VP per step on the Glory track",[181,1159,1160,1162],{},[184,1161,892],{},": 1 VP per Basic good (Wool, Milk, Grain) in your stock",[181,1164,1165,1167],{},[184,1166,918],{},": 2 VP per Processed good (Cheese, Bread, Whisky) in your stock",[181,1169,1170,1173,1174],{},[184,1171,1172],{},"Money",": 1 VP per ",[184,1175,1176],{},"£10",[181,1178,1179,1182],{},[184,1180,1181],{},"Hops",": 1 VP per Hops listed on your fulfilled Export contracts",[181,1184,1185,1188,1189],{},[184,1186,1187],{},"Cotton, Tobacco, and Sugar cane"," — VP per unit by rarity across all players:\n",[178,1190,1191,1201,1207,1213],{},[181,1192,1193,1194,1197,1198],{},"The Import token that moved the ",[184,1195,1196],{},"furthest"," on the Export board track is the most common: ",[184,1199,1200],{},"3 VP per unit",[181,1202,1203,1204],{},"The next most imported: ",[184,1205,1206],{},"4 VP per unit",[181,1208,1209,1210],{},"The least imported: ",[184,1211,1212],{},"5 VP per unit",[181,1214,1215],{},"Tiebreak: Cotton is treated as the rarest, followed by Tobacco, then Sugar cane",[181,1217,1218,1221,1222],{},[184,1219,1220],{},"Export Scoring"," — most fulfilled Export contracts:\n",[178,1223,1224,1237,1246],{},[181,1225,1226,870,1229,1232,1233,1236],{},[184,1227,1228],{},"3–4 players",[184,1230,1231],{},"12 VP"," for most, ",[184,1234,1235],{},"6 VP"," for second most",[181,1238,1239,870,1242,1245],{},[184,1240,1241],{},"2 players",[184,1243,1244],{},"8 VP"," for most only",[181,1247,1248],{},"Tied players evenly divide the VP of their tier, rounded down",[181,1250,1251,1254,1255,1258,1259],{},[184,1252,1253],{},"Settlement Scoring"," — count your ",[184,1256,1257],{},"Settlements within Shipping reach of each other",":\n",[178,1260,1261,1267,1274,1282,1289],{},[181,1262,1263,1264,1266],{},"A ",[184,1265,989],{}," is a cluster of neighbouring units of your colour (adjacent, no river between); a single isolated unit counts too",[181,1268,1269,1270,1273],{},"If not all your Settlements are within Shipping reach of each other, only the ",[184,1271,1272],{},"biggest connected group"," counts",[181,1275,1276,870,1278,1281],{},[184,1277,1228],{},[184,1279,1280],{},"18 \u002F 12 \u002F 6 VP"," for most \u002F 2nd \u002F 3rd",[181,1283,1284,870,1286,1288],{},[184,1285,1241],{},[184,1287,1231],{}," for most",[181,1290,1248],{},[696,1292,1293],{},"Additional scoring with Industria:",[178,1295,1296,1314,1329],{},[181,1297,1298,272,1301,870,1304,1306,1307,1309,1310,1313],{},[184,1299,1300],{},"Award tiles",[274,1302,1303],{},"(Award Tiles module)",[184,1305,1231],{}," for best, ",[184,1308,1235],{}," for second (",[184,1311,1312],{},"8 VP \u002F 0 VP"," in a 2-player game). Ties share as in Export scoring",[181,1315,1316,272,1319,870,1321,1324,1325,1328],{},[184,1317,1318],{},"Delivery track",[274,1320,828],{},[184,1322,1323],{},"2 \u002F 5 \u002F 9 \u002F 14 \u002F 20 VP"," for ",[184,1326,1327],{},"1 \u002F 2 \u002F 3 \u002F 4 \u002F 5"," deliveries",[181,1330,1331,272,1333,1335,1336,1339,1340,1343],{},[184,1332,110],{},[274,1334,828],{},": for each Milestone you claimed, ",[184,1337,1338],{},"8 \u002F 4 \u002F 2 \u002F 0 VP"," based on whether you were the ",[184,1341,1342],{},"1st \u002F 2nd \u002F 3rd \u002F 4th"," player to claim it",{"title":677,"searchDepth":678,"depth":678,"links":1345},[],"After round 5 completes, total each player's Victory Points. The highest score wins, and leftover money breaks ties.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ffinal-scoring",{"description":1346},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ffinal-scoring","VI1Lk1wRmudO6n0OLKKXXmLVwwM2Nyl-UFmXIMLYCvc",{"id":1353,"title":1354,"body":1355,"description":1482,"extension":680,"meta":1483,"navigation":12,"path":1484,"seo":1485,"stem":1486,"__hash__":1487},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002F2-player-game.md","2 Player Game",{"type":175,"value":1356,"toc":1480},[1357,1373,1380,1384,1436,1444],[696,1358,1359,1360,1362,1363,1365,1366,1369,1370,1372],{},"The 2-player game uses a smaller active map. The shaded land spaces at the edge (marked by mist) are ",[184,1361,202],{}," part of the active map and cannot be expanded into. The non-shaded spaces adjacent to the shaded edge are treated as the map's ",[184,1364,644],{},", which matters for ",[184,1367,1368],{},"Scoring tile 5"," and ",[184,1371,131],{},". All loch spaces remain part of the active map.",[696,1374,1375,1376,1379],{},"Neighbourhood bonuses in a 2-player game allow up to ",[184,1377,1378],{},"4 pieces"," of the same Good per turn (rather than 3).",[696,1381,1382,217],{},[274,1383,771],{},[178,1385,1386,1397,1404,1410,1416,1423,1429],{},[181,1387,1388,1389,1392,1393,1396],{},"Use the side of the Train map showing the ",[184,1390,1391],{},"2-player icon"," in the bottom left. Milestones in a 2-player game award only ",[184,1394,1395],{},"6 \u002F 2 VP"," for 1st \u002F 2nd place",[181,1398,1399,1400,1403],{},"Each player also uses the ",[184,1401,1402],{},"Mini-train"," of their colour in addition to their normal Train",[181,1405,1406,1409],{},[184,1407,1408],{},"Train placement during setup",": the 2nd player places either their Train or Mini-train on a Town, then the 1st player places theirs. Then the 2nd player places their remaining Train, and finally the 1st player theirs. No two Trains (or Mini-trains) may share a Town",[181,1411,1412,1413,1415],{},"Every Train action moves both your Train and your Mini-train, in either order. The Mini-train does ",[184,1414,202],{}," make deliveries — only the bigger Train is tilted to show it is exhausted",[181,1417,1418,1419,1422],{},"Your Train and Mini-train may ",[184,1420,1421],{},"not end movement"," on the same location as your other Train",[181,1424,1425,1426,1428],{},"You do ",[184,1427,202],{}," pay when your own Trains meet each other",[181,1430,1431,1432,1435],{},"If either of your Trains moves through or ends on a location containing an opponent's Train or Mini-train, pay ",[184,1433,1434],{},"£3 per opponent Train met"," during the move, before resolving any delivery. If you cannot pay, you cannot move through or end your movement there",[696,1437,1438,272,1441,217],{},[184,1439,1440],{},"Alternative 2-player Export and Settlement Scoring",[274,1442,1443],{},"(optional Industria variant)",[178,1445,1446,1464],{},[181,1447,1448,1451,1452,1455,1456,1459,1460,1463],{},[184,1449,1450],{},"Export scoring",": the most fulfilled Export contracts still gains 8 VP as normal. The second player gains ",[184,1453,1454],{},"4 VP"," only if they fulfilled exactly ",[184,1457,1458],{},"one Export contract less",", and ",[184,1461,1462],{},"0 VP"," otherwise. Ties still share 4 VP",[181,1465,1466,1469,1470,1472,1473,1476,1477,1479],{},[184,1467,1468],{},"Settlement scoring",": the most connected Settlements still gains 12 VP as normal. The second player gains ",[184,1471,1235],{}," only if they have ",[184,1474,1475],{},"1 or 2 fewer"," connected Settlements, and ",[184,1478,1462],{}," otherwise. Ties still share 6 VP",{"title":677,"searchDepth":678,"depth":678,"links":1481},[],"The 2-player game uses a smaller active map. The shaded land spaces at the edge (marked by mist) are not part of the active map and cannot be expanded into. The non-shaded spaces adjacent to the shaded edge are treated as the map's border spaces, which matters for Scoring tile 5 and Clan Fergusson. All loch spaces remain part of the active map.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002F2-player-game",{"description":1482},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002F2-player-game","uA1v5kYvr0KwT9z4GdgB11bj2jpImFu5INEC3GhxddU",{"id":1489,"title":74,"body":1490,"description":1494,"extension":680,"meta":1640,"navigation":12,"path":1641,"seo":1642,"stem":1643,"__hash__":1644},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fsolo-game.md",{"type":175,"value":1491,"toc":1638},[1492,1495,1527,1534,1577,1583,1589,1631],[696,1493,1494],{},"In the base \"Beat Your Own Score\" solo variant, you play on the smaller 2-player map and try to achieve the highest score possible.",[178,1496,1497,1508,1514,1521],{},[181,1498,1499,1500,1503,1504,1507],{},"Use Workers of different player colours as ",[184,1501,1502],{},"neutral pieces"," and place them on every active map space with a ",[184,1505,1506],{},"£1"," land cost. These spaces are blocked off for the whole game",[181,1509,433,1510,1513],{},[184,1511,1512],{},"5 Export contracts"," face-up on the Export board before starting",[181,1515,1516,1517,1520],{},"You cannot take the ",[184,1518,1519],{},"Neighbourhood bonus"," or track Imported goods on the Export board",[181,1522,1523,1524],{},"Each time you pass, gain a ",[184,1525,1526],{},"Passing bonus of £16",[696,1528,1529,272,1531,217],{},[184,1530,794],{},[274,1532,1533],{},"(additional phase from round 2 onward)",[178,1535,1536,1547,1571],{},[181,1537,1538,1539,1542,1543,1546],{},"During Preparation, after retrieving Merchants, roll the ",[184,1540,1541],{},"Goods die"," and the ",[184,1544,1545],{},"Price die"," three times. Reroll if the Goods die shows a Good whose price was already changed this round",[181,1548,1549,1550,1258,1553],{},"Below the brackets = low prices; above = high. When the price is low or high, ",[184,1551,1552],{},"ignore the +\u002F− on the Price die",[178,1554,1555,1562,1568],{},[181,1556,1557,1558,1561],{},"Price is low: price ",[184,1559,1560],{},"increases"," by the absolute value",[181,1563,1564,1565,1561],{},"Price is high: price ",[184,1566,1567],{},"decreases",[181,1569,1570],{},"Price is in the middle: price changes exactly as shown on the die",[181,1572,1573,1574,1576],{},"After refilling the Export board, remove the Export contract matching the last Price die roll (intersection of the Price die result and the Export board row) from the game. Each Action phase begins with ",[184,1575,1512],{}," available",[696,1578,1579,1580],{},"Scoring result bands: ",[184,1581,1582],{},"0–115 Newbie · 116–130 Rookie · 131–145 Average · 146–160 Expert · 161+ Genius!",[696,1584,1585,1588],{},[274,1586,1587],{},"Industria adjustments"," (Automa is in a separate rulebook):",[178,1590,1591,1604],{},[181,1592,1593,1596,1597,1600,1601],{},[184,1594,1595],{},"Award scoring",": during setup, draw one ",[184,1598,1599],{},"Award card"," from the Automa components and place it below the 5th Scoring tile instead of a normal Award tile. The goals are identical to the Award tiles, but you compare your progress against the card's thresholds to score ",[184,1602,1603],{},"4 VP, 0 VP, or −4 VP",[181,1605,1606,1609,1610],{},[184,1607,1608],{},"Train map",": if you want Trains in your solo game, use the 2-player side of the Train map. Take the 4 Milestone cards from the Automa components and place them on the Train map to cover the printed Milestone VP:\n",[178,1611,1612,1615,1625],{},[181,1613,1614],{},"After delivering, discard the Delivery bonus tile — you can only deliver to each location once per game",[181,1616,1617,1618,1621,1622,1624],{},"Score ",[184,1619,1620],{},"10 \u002F 8 \u002F 6 \u002F 4 \u002F 2 VP"," for claiming a Milestone in round ",[184,1623,1327],{},". You are rewarded for claiming early rather than competing with anyone",[181,1626,1627,1630],{},[184,1628,1629],{},"Deduct 30 VP"," from your final score if you played with the Train map",[696,1632,1633,1634,1637],{},"For the full multiplayer-style ",[184,1635,1636],{},"Automa"," solo opponent, consult the separate Automa rulebook.",{"title":677,"searchDepth":678,"depth":678,"links":1639},[],{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fsolo-game",{"description":1494},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fsolo-game","K5X-JRQcjnK2rkZPvY_pvsD0bQOBBHpkC2nQzY8s0zQ",{"id":1646,"title":80,"body":1647,"description":1651,"extension":680,"meta":1671,"navigation":12,"path":1672,"seo":1673,"stem":1674,"__hash__":1675},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fsimplifications.md",{"type":175,"value":1648,"toc":1669},[1649,1652],[696,1650,1651],{},"The following simplifications are recommended for a first game.",[178,1653,1654,1663],{},[181,1655,1656,1659,1660,1662],{},[184,1657,1658],{},"Static Import Goods",": regardless of how much Cotton, Tobacco, or Sugar cane was imported, each is worth ",[184,1661,1454],{}," at the end of the game. With this variant, you do not need to track Imports on the Export board",[181,1664,1665,1668],{},[184,1666,1667],{},"Without Scoring and\u002For Port Tiles",": ignore the Scoring tiles and Port bonus tiles during setup and play — one less system to think about each round",{"title":677,"searchDepth":678,"depth":678,"links":1670},[],{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fsimplifications",{"description":1651},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fsimplifications","M-QZVMbBQNguhrvzrHTFloluIzCb0C0azvRKlC6i8YM",{"id":1677,"title":83,"body":1678,"description":1696,"extension":680,"meta":1697,"navigation":12,"path":1698,"seo":1699,"stem":1700,"__hash__":1701},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ftighter-game-map.md",{"type":175,"value":1679,"toc":1694},[1680,1691],[696,1681,1682,1683,1686,1687,1690],{},"For players who prefer a tighter map in a ",[184,1684,1685],{},"2- or 3-player game",", cover any ",[184,1688,1689],{},"4 land spaces"," of the active map during setup using the backsides of 4 spare Port tiles. These spaces cannot be expanded into. Placing one covered tile per map module is recommended.",[696,1692,1693],{},"The map in a 4-player game is already tight enough on its own, so this variant is not needed.",{"title":677,"searchDepth":678,"depth":678,"links":1695},[],"For players who prefer a tighter map in a 2- or 3-player game, cover any 4 land spaces of the active map during setup using the backsides of 4 spare Port tiles. These spaces cannot be expanded into. Placing one covered tile per map module is recommended.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ftighter-game-map",{"description":1696},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ftighter-game-map","yJyT1BTQM_-98j1W_fi4WGBYOMS1puFNdBjRzgNtvMg",{"id":1703,"title":86,"body":1704,"description":1708,"extension":680,"meta":1736,"navigation":12,"path":1737,"seo":1738,"stem":1739,"__hash__":1740},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fwithout-clans.md",{"type":175,"value":1705,"toc":1734},[1706,1709],[696,1707,1708],{},"For more symmetric starting conditions, ignore the Clans during setup and play. In addition to the Goods and money on their Starting tile, players also receive:",[178,1710,1711,1717,1723,1729],{},[181,1712,1713,1716],{},[184,1714,1715],{},"Starting player",": £0",[181,1718,1719,1722],{},[184,1720,1721],{},"2nd player",": £2",[181,1724,1725,1728],{},[184,1726,1727],{},"3rd player",": £4",[181,1730,1731,619],{},[184,1732,1733],{},"4th player",{"title":677,"searchDepth":678,"depth":678,"links":1735},[],{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fwithout-clans",{"description":1708},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fwithout-clans","2XcisznXVPEecNdRLvED6nM09Ptu9_mYTuPRwiZ_7Vs",{"id":1742,"title":89,"body":1743,"description":1805,"extension":680,"meta":1806,"navigation":12,"path":1807,"seo":1808,"stem":1809,"__hash__":1810},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fclan-auction.md",{"type":175,"value":1744,"toc":1803},[1745,1751,1789,1797],[696,1746,1747,1750],{},[274,1748,1749],{},"Recommended for experienced players."," Auction the Clans rather than drafting them in reverse turn order.",[178,1752,1753,1764,1767,1770,1776,1783,1786],{},[181,1754,1755,1756,1759,1760,1763],{},"Randomly draw as many ",[184,1757,1758],{},"Clan tiles"," as the number of players, and allocate a random ",[184,1761,1762],{},"Starting tile"," to each Clan",[181,1765,1766],{},"Randomly determine a starting bidder, who bids any amount of VP (including 0) for the first pick",[181,1768,1769],{},"The player to their left may bid a higher amount, and so on around the table",[181,1771,1772,1773],{},"Continue until every other player has passed after a bid. The maximum possible bid is ",[184,1774,1775],{},"30 VP",[181,1777,1778,1779,1782],{},"The winning bidder records their bid as ",[184,1780,1781],{},"negative VP"," on the scoresheet, places their token on the first spot of the Turn order track, and takes a Clan\u002FStarting tile of their choice",[181,1784,1785],{},"The player to the left then opens the auction for the next Clan, and so on",[181,1787,1788],{},"The last remaining player takes the last Clan\u002FStarting tile at no cost and is last in turn order",[696,1790,381,1791,1793,1794,1796],{},[184,1792,327],{}," module, place Farmers markets in ",[184,1795,387],{}," after the auction completes, not in reverse turn order.",[696,1798,1799,1800,1146],{},"Additional auction variants — including one the designer later designed — can be found at ",[184,1801,1802],{},"karma-games.com\u002Fclans-variants",{"title":677,"searchDepth":678,"depth":678,"links":1804},[],"Recommended for experienced players. Auction the Clans rather than drafting them in reverse turn order.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fclan-auction",{"description":1805},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fclan-auction","-GCZLB65H66XunGSjRNNjivO5qxnHiN9ICHooUPyV9I",{"id":1812,"title":1813,"body":1814,"description":1856,"extension":680,"meta":1857,"navigation":12,"path":1858,"seo":1859,"stem":1860,"__hash__":1861},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fvariable-market-prices.md","Variable Market Prices",{"type":175,"value":1815,"toc":1854},[1816,1822,1828],[696,1817,1818,1821],{},[274,1819,1820],{},"Industria variant."," Makes starting Market prices variable instead of fixed.",[696,1823,1824,1825,217],{},"During setup, after placing the Price markers on the Market board, roll the Price dice ",[184,1826,1827],{},"once for each type of Good",[178,1829,1830,1836,1846],{},[181,1831,1832,1835],{},[184,1833,1834],{},"+1 or −1",": leave the Price marker where it is",[181,1837,1838,1841,1842,1845],{},[184,1839,1840],{},"+2 or +3",": move the Price marker ",[184,1843,1844],{},"up"," one spot",[181,1847,1848,1841,1851,1845],{},[184,1849,1850],{},"−2 or −3",[184,1852,1853],{},"down",{"title":677,"searchDepth":678,"depth":678,"links":1855},[],"Industria variant. Makes starting Market prices variable instead of fixed.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fvariable-market-prices",{"description":1856},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fvariable-market-prices","-sMdjOiwEouThHLqEMVv4b08PBGjOl4yCjQAwHhMwD0",{"id":1863,"title":1864,"body":1865,"description":1943,"extension":680,"meta":1944,"navigation":12,"path":1945,"seo":1946,"stem":1947,"__hash__":1948},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fmilestones-without-trains.md","Milestones Without Trains",{"type":175,"value":1866,"toc":1941},[1867,1873,1880,1885,1900,1905],[696,1868,1869,1872],{},[274,1870,1871],{},"Industria variants."," Add Milestone scoring without committing to the full Train module.",[696,1874,1875,1876,1879],{},"In both variants, place ",[184,1877,1878],{},"4 Milestone tiles"," on the Train board during setup and score them at final scoring. Delivery bonus tiles, Trains, and Train stations are all removed from the game.",[696,1881,1882,217],{},[184,1883,1884],{},"Milestones without the Train module",[178,1886,1887,1893],{},[181,1888,1889,1890,1892],{},"Each player places their ",[184,1891,447],{}," next to their player board",[181,1894,1895,1896,1899],{},"During the Action Phase, players may take an Action to ",[184,1897,1898],{},"pay £5"," to claim a Milestone",[696,1901,1902,217],{},[184,1903,1904],{},"Milestones with a simplified Train module",[178,1906,1907,1914,1917,1927,1938],{},[181,1908,1909,1910,1913],{},"Each player places ",[184,1911,1912],{},"1 Milestone marker"," next to each of the round-1-through-4 Scoring tiles",[181,1915,1916],{},"Use the 3\u002F4-player side of the Train map",[181,1918,1919,1920,1923,1924,1926],{},"During setup, place ",[184,1921,1922],{},"1 Demand tile"," next to each Milestone, and ",[184,1925,436],{}," face-up on the Demand tiles refill track",[181,1928,1929,1930,1933,1934,1937],{},"To claim a Milestone, you must ",[184,1931,1932],{},"deliver"," the Goods shown on the Demand tile next to it. Pay ",[184,1935,1936],{},"£15",", then take the Milestone marker next to the current round's Scoring tile (or an earlier one) and place it on the claimed Milestone",[181,1939,1940],{},"During the Preparation Phase (except the first round), replace all Demand tiles with tiles from the refill track and replenish the refill track as normal",{"title":677,"searchDepth":678,"depth":678,"links":1942},[],"Industria variants. Add Milestone scoring without committing to the full Train module.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fmilestones-without-trains",{"description":1943},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fmilestones-without-trains","x6Ruqki1UGIxlUc6Usnnh7UywwxF-srli7rOmlXi1TY",{"id":1950,"title":1951,"body":1952,"description":1956,"extension":680,"meta":2213,"navigation":12,"path":2214,"seo":2215,"stem":2216,"__hash__":2217},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fport-tiles.md","Port Tiles",{"type":175,"value":1953,"toc":2211},[1954,1957,1962,2083,2087,2204],[696,1955,1956],{},"Port bonus tiles 1–9 are from the base game; tiles 10–18 are from Industria. Each can be used once per game, per player (see Free Action: Using a Port Bonus Tile).",[696,1958,1959,217],{},[184,1960,1961],{},"Base game",[178,1963,1964,1974,1988,1998,2009,2016,2026,2053,2065],{},[181,1965,1966,1969,1970,1973],{},[184,1967,1968],{},"1"," — When fulfilling an Export contract requiring Meat, slaughter ",[184,1971,1972],{},"1 fewer"," animal",[181,1975,1976,1979,1980,1983,1984,1987],{},[184,1977,1978],{},"2"," — Discard ",[184,1981,1982],{},"1 Basic good"," and gain ",[184,1985,1986],{},"any 3 Basic goods"," (including the discarded type)",[181,1989,1990,1979,1992,1983,1995,1987],{},[184,1991,440],{},[184,1993,1994],{},"1 Processed good",[184,1996,1997],{},"any 2 Processed goods",[181,1999,2000,2002,2003,1369,2006],{},[184,2001,296],{}," — Gain ",[184,2004,2005],{},"1 Bonus upgrade",[184,2007,2008],{},"3 Glory",[181,2010,2011,2002,2014],{},[184,2012,2013],{},"5",[184,2015,1176],{},[181,2017,2018,2021,2022,2025],{},[184,2019,2020],{},"6"," — Manipulate the price of one Good by ",[184,2023,2024],{},"3 steps"," on the Market before trading that Good",[181,2027,2028,2031,2032,2035,2036,2039,2040,2043,2044],{},[184,2029,2030],{},"7"," — Take any ",[184,2033,2034],{},"2 units"," from your player board (not Fields) and exchange them with ",[184,2037,2038],{},"2 of your units on the map"," (not Fields) at no cost. The 2 new units must be different from the 2 old units, and must match the land type. If you qualify, you may take the ",[184,2041,2042],{},"Building bonus",". ",[274,2045,2046,2047,1369,2049,2052],{},"(Industria errata: this now triggers the ",[184,2048,1519],{},[184,2050,2051],{},"Farmers market bonus"," as if it were a normal Deployment)",[181,2054,2055,2002,2058,2061,2062,2064],{},[184,2056,2057],{},"8",[184,2059,2060],{},"£5",". If your Export box is empty, you may perform the ",[184,2063,2042],{},", paying costs as normal if you take an Export contract",[181,2066,2067,2070,2071,2074,2075,2078,2079,2082],{},[184,2068,2069],{},"9"," — ",[274,2072,2073],{},"(Kickstarter-contributed)"," Pay ",[184,2076,2077],{},"£3"," and place a Port marker on this tile. Then use the effect of ",[184,2080,2081],{},"any one of the other three Port tiles"," in play (even if already used)",[696,2084,2085,217],{},[184,2086,7],{},[178,2088,2089,2099,2109,2118,2138,2149,2159,2184,2195],{},[181,2090,2091,2094,2095,2098],{},[184,2092,2093],{},"10"," — Ignore ",[184,2096,2097],{},"1 required Processed good"," when fulfilling an Export contract",[181,2100,2101,2104,2105,2108],{},[184,2102,2103],{},"11"," — Deploy an ",[184,2106,2107],{},"animal for free"," on the same space as another of your animals (you still pay the land cost only if the space is empty of your units; per the Two Units on a Space rules, deploying on a space with your unit waives the land cost)",[181,2110,2111,2114,2115],{},[184,2112,2113],{},"12"," — Exchange 1 of your Cheese dairies, Bakeries, or Distilleries on the map with 1 of your Fields from your player board, ",[184,2116,2117],{},"for free",[181,2119,2120,2123,2124,2126,2127,2130,2131,2134,2135],{},[184,2121,2122],{},"13"," — Pay ",[184,2125,1176],{}," to gain ",[184,2128,2129],{},"2 Technology upgrades",", ",[184,2132,2133],{},"or"," gain ",[184,2136,2137],{},"4 Glory",[181,2139,2140,1979,2143,2126,2146],{},[184,2141,2142],{},"14",[184,2144,2145],{},"4 Processed goods",[184,2147,2148],{},"£50",[181,2150,2151,2154,2155,2158],{},[184,2152,2153],{},"15"," — If you have at least 1 Export contract fulfilled, gain ",[184,2156,2157],{},"3 Merchant upgrades"," (each upgrade may hire from your player board or take a Merchant back from the Market)",[181,2160,2161,2070,2164,2167,2168,2171,2172,2175,2176,2179,2180,2183],{},[184,2162,2163],{},"16",[274,2165,2166],{},"Without Train",": Move any 1 of your units to an adjacent space, ",[184,2169,2170],{},"twice"," (same or different units). ",[274,2173,2174],{},"With Train",": Pay ",[184,2177,2178],{},"1 less Processed good"," or ",[184,2181,2182],{},"2 less Basic goods"," when making a Train delivery",[181,2185,2186,2070,2189,2191,2192,2194],{},[184,2187,2188],{},"17",[274,2190,2166],{},": Deploy a Cheese dairy, Bakery, or Distillery for free (pay only the land cost). ",[274,2193,2174],{},": Take your leftmost marker from the Delivery track. If the marker is your Train station, place it immediately per the Train station rules",[181,2196,2197,2123,2200,2203],{},[184,2198,2199],{},"18",[184,2201,2202],{},"£25"," to fulfil an Export contract without paying any Goods or Meat",[696,2205,2206,2207,2210],{},"Port tiles 16 and 17 are dual-purpose: use the top bonus when playing ",[184,2208,2209],{},"with"," the Train module, and the bottom bonus when playing without it. Cover the half you are not using with a Port overlay tile.",{"title":677,"searchDepth":678,"depth":678,"links":2212},[],{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fport-tiles",{"description":1956},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fport-tiles","DeHFYq55Z5R8hJoI5YrAIBvML77lKVr5KS02cXmQu2k",{"id":2219,"title":104,"body":2220,"description":2224,"extension":680,"meta":2407,"navigation":12,"path":2408,"seo":2409,"stem":2410,"__hash__":2411},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fscoring-tiles.md",{"type":175,"value":2221,"toc":2405},[2222,2225,2229,2311,2315],[696,2223,2224],{},"Scoring tiles 1–9 are from the base game; tiles 10–18 are from Industria. Five Scoring tiles are chosen randomly at setup — each round, players may gain the Glory shown on the current round's tile if they have fulfilled its condition.",[696,2226,2227,217],{},[184,2228,1961],{},[178,2230,2231,2239,2250,2261,2268,2277,2284,2291,2298],{},[181,2232,2233,2002,2235,2238],{},[184,2234,1968],{},[184,2236,2237],{},"1 Glory"," per Basic good in your stock",[181,2240,2241,2002,2243,2245,2246,2249],{},[184,2242,1978],{},[184,2244,2008],{}," per ",[184,2247,2248],{},"2 Processed goods"," in your stock",[181,2251,2252,2002,2254,2256,2257,2260],{},[184,2253,440],{},[184,2255,2237],{}," per deployed Sheep, Cow, Cheese dairy, Bakery, or Distillery, and ",[184,2258,2259],{},"2 Glory"," per deployed Field",[181,2262,2263,2002,2265,2267],{},[184,2264,296],{},[184,2266,2259],{}," per deployed Worker (including Fishermen for Clan MacDonald)",[181,2269,2270,2002,2272,2245,2274,2276],{},[184,2271,2013],{},[184,2273,2008],{},[184,2275,2034],{}," on border spaces of the active map (shaded spaces are not part of the 1–2 player active map)",[181,2278,2279,2002,2281,2283],{},[184,2280,2020],{},[184,2282,2237],{}," per unit of Cotton, Tobacco, or Sugar cane on your fulfilled Export contracts",[181,2285,2286,2002,2288,2290],{},[184,2287,2030],{},[184,2289,2259],{}," per unit of Meat on your fulfilled Export contracts",[181,2292,2293,2002,2295,2297],{},[184,2294,2057],{},[184,2296,2237],{}," per Upgrade: Technology upgrades, Shipping upgrades, and hired Merchants. Count each spot left of your Shipping marker, each free Merchant slot on your player board, and each upgraded Technology tile. Upgrades your Clan started with also count",[181,2299,2300,2070,2302,2304,2305,2307,2308],{},[184,2301,2069],{},[274,2303,2073],{}," Gain ",[184,2306,2259],{}," for each of your occupied spaces with a land cost of ",[184,2309,2310],{},"£5 or £6",[696,2312,2313,217],{},[184,2314,7],{},[178,2316,2317,2324,2331,2341,2351,2361,2372,2382,2395],{},[181,2318,2319,2002,2321,2323],{},[184,2320,2093],{},[184,2322,2137],{}," per pair of your animals on neighbouring spaces or on the same space. Animals of different types count",[181,2325,2326,2002,2328,2330],{},[184,2327,2103],{},[184,2329,2259],{}," per Merchant of yours on the Market board",[181,2332,2333,2002,2335,2245,2337,2340],{},[184,2334,2113],{},[184,2336,2008],{},[184,2338,2339],{},"different type"," of Good in your stock",[181,2342,2343,2002,2345,2347,2348,2350],{},[184,2344,2122],{},[184,2346,2008],{}," per pair of your neighbouring units that form a production chain — Cow + Cheese dairy, Field + Bakery, Field + Distillery, or Sheep + Kilt maker. One Field produces 2 Grain, so it can be used for 2 pairs (or ",[184,2349,440],{}," for Clan Gordon)",[181,2352,2353,2002,2355,2245,2357,2360],{},[184,2354,2142],{},[184,2356,2008],{},[184,2358,2359],{},"2 of your units"," on or adjacent to the central loch. The units themselves do not have to be adjacent to each other",[181,2362,2363,2002,2365,2367,2368,2371],{},[184,2364,2153],{},[184,2366,2259],{}," per unit of yours on a land space that is ",[184,2369,2370],{},"not adjacent"," to any loch space",[181,2373,2374,2002,2376,2378,2379],{},[184,2375,2163],{},[184,2377,2008],{}," per different type of unit you have in a ",[184,2380,2381],{},"single Settlement",[181,2383,2384,2002,2386,2388,2389,2391,2392],{},[184,2385,2188],{},[184,2387,2137],{}," per pair of your ",[184,2390,206],{}," units of the same type on spaces ",[184,2393,2394],{},"separated by a river",[181,2396,2397,2002,2399,2401,2402],{},[184,2398,2199],{},[184,2400,2008],{}," per Settlement consisting of ",[184,2403,2404],{},"exactly 2 units",{"title":677,"searchDepth":678,"depth":678,"links":2406},[],{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fscoring-tiles",{"description":2224},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fscoring-tiles","cW-t_VDwo7O1ytXzNhMrpZjV-K9LSPhqEcVAL8AX0XU",{"id":2413,"title":2414,"body":2415,"description":2421,"extension":680,"meta":2480,"navigation":12,"path":2481,"seo":2482,"stem":2483,"__hash__":2484},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fawards-list.md","Awards List",{"type":175,"value":2416,"toc":2478},[2417,2422,2425],[696,2418,2419],{},[274,2420,2421],{},"Industria — Award Tiles module.",[696,2423,2424],{},"One Award tile is drawn at random during setup. At the end of the game, the best and second-best performers against the Award's goal score 12\u002F6 VP (or 8\u002F0 VP in a 2-player game).",[178,2426,2427,2432,2440,2445,2450,2455,2460,2465,2470],{},[181,2428,2429,2431],{},[184,2430,1968],{}," — Most units on the game board",[181,2433,2434,2436,2437],{},[184,2435,1978],{}," — Most Import Goods of one type ",[274,2438,2439],{},"(for example, in a 2-player game, Blue has 9 Cotton and Red has 11 Sugar cane — Red gains 8 VP, Blue 0)",[181,2441,2442,2444],{},[184,2443,440],{}," — Most Glory",[181,2446,2447,2449],{},[184,2448,296],{}," — Most money in stock",[181,2451,2452,2454],{},[184,2453,2013],{}," — Most units in a single Settlement",[181,2456,2457,2459],{},[184,2458,2020],{}," — Most Basic goods in stock",[181,2461,2462,2464],{},[184,2463,2030],{}," — Most Processed goods in stock",[181,2466,2467,2469],{},[184,2468,2057],{}," — Most units along rivers",[181,2471,2472,2474,2475],{},[184,2473,2069],{}," — Most units next to lochs ",[274,2476,2477],{},"(units on loch spaces also count)",{"title":677,"searchDepth":678,"depth":678,"links":2479},[],{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fawards-list",{"description":2421},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fawards-list","Q3h5M7RylSbRGxmBgZUgKsUzSEXrhOiHOMtSP7Hua1U",{"id":2486,"title":2487,"body":2488,"description":2494,"extension":680,"meta":2602,"navigation":12,"path":2603,"seo":2604,"stem":2605,"__hash__":2606},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fmilestones-list.md","Milestones List",{"type":175,"value":2489,"toc":2600},[2490,2495,2502],[696,2491,2492],{},[274,2493,2494],{},"Industria — Train Module.",[696,2496,2497,2498,2501],{},"All conditions below are ",[184,2499,2500],{},"minimum"," conditions. Claiming a Milestone requires meeting the condition and spending a Claim a Milestone action.",[178,2503,2504,2509,2514,2519,2524,2529,2537,2542,2551,2559,2564,2569,2574,2579,2587,2592],{},[181,2505,2506,2508],{},[184,2507,1968],{}," — 6 imported Goods of 1 type on fulfilled Export contracts",[181,2510,2511,2513],{},[184,2512,1978],{}," — 3 Port tiles claimed",[181,2515,2516,2518],{},[184,2517,440],{}," — Any combination of 5 factories deployed (Cheese dairies, Bakeries, and\u002For Distilleries)",[181,2520,2521,2523],{},[184,2522,296],{}," — 7 Basic goods in stock",[181,2525,2526,2528],{},[184,2527,2013],{}," — All Workers deployed",[181,2530,2531,2533,2534],{},[184,2532,2020],{}," — 7 Upgrades ",[274,2535,2536],{},"(Technology, Shipping, and Merchant upgrades all count — 1 each)",[181,2538,2539,2541],{},[184,2540,2030],{}," — 2 triangles of 3 spaces with your units, in 2 different Settlements",[181,2543,2544,2546,2547,2550],{},[184,2545,2057],{}," — 2 types of non-Worker units of which ",[184,2548,2549],{},"3 units each"," are deployed",[181,2552,2553,2555,2556],{},[184,2554,2069],{}," — One of each type of unit deployed ",[274,2557,2558],{},"(all Workers count as one type — see Deployed Workers)",[181,2560,2561,2563],{},[184,2562,2093],{}," — 15 units deployed",[181,2565,2566,2568],{},[184,2567,2103],{}," — A Settlement with 6 units",[181,2570,2571,2573],{},[184,2572,2113],{}," — 8 units along rivers",[181,2575,2576,2578],{},[184,2577,2122],{}," — 5 spaces with your units in a straight line",[181,2580,2581,2583,2584],{},[184,2582,2142],{}," — 2 fulfilled Export contracts with at least ",[184,2585,2586],{},"3 hops each",[181,2588,2589,2591],{},[184,2590,2153],{}," — 5 types of exported Goods and\u002For Meats on fulfilled Export contracts",[181,2593,2594,2596,2597],{},[184,2595,2163],{}," — 2 fulfilled Export contracts with ",[184,2598,2599],{},"no Direct export bonuses",{"title":677,"searchDepth":678,"depth":678,"links":2601},[],{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fmilestones-list",{"description":2494},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fmilestones-list","qVLUpsvJTiQzBB9BlPXp51gkG5mgIa8_SwcIghuALVY",{"id":2608,"title":2609,"body":2610,"description":2876,"extension":680,"meta":2877,"navigation":12,"path":2878,"seo":2879,"stem":2880,"__hash__":2881},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fdelivery-bonuses-list.md","Delivery Bonuses List",{"type":175,"value":2611,"toc":2874},[2612,2617,2863],[696,2613,2614,2616],{},[274,2615,2494],{}," Each Delivery bonus tile rewards a specific delivery on the Train map. If a bonus lists multiple effects, you may take them in any order. If a bonus has a cost, pay it before gaining the benefit.",[178,2618,2619,2626,2635,2646,2655,2666,2673,2686,2691,2702,2714,2721,2732,2742,2753,2763,2770,2779,2788,2796,2813,2831,2841,2855],{},[181,2620,2621,2002,2623,2625],{},[184,2622,1968],{},[184,2624,1176],{}," and up to 2 adjacent free spaces",[181,2627,2628,2630,2631,2634],{},[184,2629,1978],{}," — Expand by placing ",[184,2632,2633],{},"1 Field"," without paying the unit cost (pay only the land cost)",[181,2636,2637,2002,2639,2641,2642,2645],{},[184,2638,440],{},[184,2640,1936],{},", a bonus action, and place a ",[184,2643,2644],{},"city tile"," on an empty land space in your reach (blocked for the game). Use the backside of an unused Port tile as the city tile",[181,2647,2648,2650,2651,2654],{},[184,2649,296],{}," — Skip any 2 spaces to expand by placing a non-Field unit without paying the unit cost (pay only the land cost). Gain an ",[184,2652,2653],{},"Upgrade",". Cannot be combined with any Shipping reach",[181,2656,2657,2659,2660,1369,2662,2665],{},[184,2658,2013],{}," — Return 3 Upgrades to gain ",[184,2661,2248],{},[184,2663,2664],{},"2 Basic goods"," (you cannot return a Merchant from the Market). Flipping a Tech upgrade counts as 1 return but gives no money",[181,2667,2668,2670,2671],{},[184,2669,2020],{}," — Move 2 different Price markers one step each and gain ",[184,2672,1936],{},[181,2674,2675,2677,2678,2680,2681,2126,2683],{},[184,2676,2030],{}," — Return a ",[184,2679,938],{}," to your player board and pay ",[184,2682,2060],{},[184,2684,2685],{},"one of each Good",[181,2687,2688,2690],{},[184,2689,2057],{}," — Discard the top Export contract from your Export box to take one from the Export board without paying or gaining money. Gain 1 Processed and 1 Basic good",[181,2692,2693,2677,2695,2698,2699],{},[184,2694,2069],{},[184,2696,2697],{},"Cheese dairy, Bakery, or Distillery"," to your player board to gain ",[184,2700,2701],{},"2 of each Basic good",[181,2703,2704,2706,2707,2710,2711],{},[184,2705,2093],{}," — Immediately process ",[184,2708,2709],{},"up to 4 Basic goods"," (no factories needed). ",[274,2712,2713],{},"Clan Fraser may process Wool into Kilts if there's space on its tile",[181,2715,2716,2002,2718,2720],{},[184,2717,2103],{},[184,2719,1994],{}," and a bonus action. During it, you may place one of your unused Port markers next to any Port tile you haven't claimed yet (even out of reach) and gain its bonus",[181,2722,2723,2725,2726,2729,2730],{},[184,2724,2113],{}," — Return ",[184,2727,2728],{},"1 animal"," to your player board and gain ",[184,2731,2202],{},[181,2733,2734,1979,2736,2126,2739],{},[184,2735,2122],{},[184,2737,2738],{},"2 Whiskies",[184,2740,2741],{},"£40",[181,2743,2744,2002,2746,2748,2749,2752],{},[184,2745,2142],{},[184,2747,1176],{}," and move ",[184,2750,2751],{},"1 unit"," to an adjacent space twice (same or different units — see Moving a Unit)",[181,2754,2755,2002,2757,2130,2759,2762],{},[184,2756,2153],{},[184,2758,1994],{},[184,2760,2761],{},"1 free space",", and a bonus action",[181,2764,2765,2002,2767,2769],{},[184,2766,2163],{},[184,2768,1936],{}," and you may take an Export contract (paying the normal cost). If you already have one, place the new contract on top and fulfil the top contract first. Clan Buchanan can place one Export contract on each of their two Export boxes",[181,2771,2772,2002,2774,2776,2777],{},[184,2773,2188],{},[184,2775,1936],{}," and a ",[184,2778,2042],{},[181,2780,2781,2002,2783,1369,2785],{},[184,2782,2199],{},[184,2784,2060],{},[184,2786,2787],{},"2 Upgrades",[181,2789,2790,2002,2793,2795],{},[184,2791,2792],{},"19",[184,2794,1936],{}," and place an available Merchant on any empty space (even out of reach), paying the land cost to reserve it. The Merchant is not a unit — it doesn't count for Round scoring, Milestones, or Expanding. When you later deploy a unit there (which must be in reach), the land cost is free and the Merchant returns to your stock",[181,2797,2798,2801,2802,2805,2806,1983,2809,2812],{},[184,2799,2800],{},"20"," — Take a ",[184,2803,2804],{},"Trade action"," to sell up to ",[184,2807,2808],{},"4 units of 1 Good type",[184,2810,2811],{},"£6 extra per unit sold",". Counts as a regular Trade action — Clan Stewart and Clan Douglas gain their usual benefit, and Port tile 6 applies",[181,2814,2815,2818,2819,2822,2823,2826,2827,2830],{},[184,2816,2817],{},"21"," — Place ",[184,2820,2821],{},"3 Merchants"," in a single buy or sell area on the Market board ",[184,2824,2825],{},"without"," buying or selling Goods, gaining ",[184,2828,2829],{},"£20",". Adjust Price markers accordingly. Counts as a regular Trade action",[181,2832,2833,2836,2837,2840],{},[184,2834,2835],{},"22"," — \"Buy\" ",[184,2838,2839],{},"up to 2 Goods"," (same or different) for free and immediately use them to fulfil your Export contract. Adjust Price markers accordingly. Clan Stewart gains £1 per type of Good traded. Counts as a regular Trade action",[181,2842,2843,2846,2847,2850,2851,2854],{},[184,2844,2845],{},"23"," — Fulfil an ",[184,2848,2849],{},"Export contract"," (paying the Goods as normal) and gain ",[184,2852,2853],{},"£6 per Cotton, Tobacco, or Sugar cane"," on it. Counts as a Fulfil an Export Contract action",[181,2856,2857,2677,2860,2862],{},[184,2858,2859],{},"24",[184,2861,912],{}," to your player board to fulfil an Export contract in your Export box without paying any required Goods or Meat. Counts as a Fulfil an Export Contract action. Clan Buchanan may fulfil 2 Export contracts as usual but may apply this bonus to only 1",[696,2864,2865,2866,2869,2870,2873],{},"Bonuses ",[184,2867,2868],{},"20–22"," count as regular Trade actions; bonuses ",[184,2871,2872],{},"22–24"," count as Fulfil an Export Contract actions — which matters for Clan abilities that trigger on those actions.",{"title":677,"searchDepth":678,"depth":678,"links":2875},[],"Industria — Train Module. Each Delivery bonus tile rewards a specific delivery on the Train map. If a bonus lists multiple effects, you may take them in any order. If a bonus has a cost, pay it before gaining the benefit.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fdelivery-bonuses-list",{"description":2876},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fdelivery-bonuses-list","E5codBD1THRlybkirWpP8lwlI3rXtnl9CdR-6ruvEyA",{"id":2883,"title":2884,"body":2885,"description":2889,"extension":680,"meta":2941,"navigation":12,"path":2942,"seo":2943,"stem":2944,"__hash__":2945},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ftrade-action.md","Trade Action",{"type":175,"value":2886,"toc":2939},[2887,2890,2922,2929,2936],[696,2888,2889],{},"Send Merchants from your stock (not from your player board) to the Market to buy or sell a single type of Good.",[178,2891,2892,2909,2915],{},[181,2893,2894,2895,2897,2898,2179,2901,2904,2905,2908],{},"Place any number of ",[184,2896,765],{}," on the ",[184,2899,2900],{},"buy (↑)",[184,2902,2903],{},"sell (↓)"," area of a ",[184,2906,2907],{},"single Good"," — the number of Merchants placed is the quantity you will trade",[181,2910,2911,2912],{},"Pay or receive the Good's ",[184,2913,2914],{},"current price × quantity traded",[181,2916,2917,2918,2921],{},"Adjust the Good's Price marker ",[184,2919,2920],{},"one step per Good traded",", in the direction of the arrow (up for buy, down for sell)",[696,2923,2924,2925,2928],{},"Only ",[184,2926,2927],{},"one type of Good"," may be traded per Trade action. Trading several types requires several Trade actions.",[696,2930,2931,2932,2935],{},"You may ",[184,2933,2934],{},"never have Merchants on both the buy and sell areas of the same Good"," during the same round — no high-speed trading in 19th-century Scotland.",[696,2937,2938],{},"Merchants stay on the Market until retrieved during the next Preparation Phase.",{"title":677,"searchDepth":678,"depth":678,"links":2940},[],{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ftrade-action",{"description":2889},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ftrade-action","W9BmpZxc9gQYka5uv0USGtSnmQ-7OGkbWPzhcvIf4is",{"id":2947,"title":2948,"body":2949,"description":677,"extension":680,"meta":2998,"navigation":12,"path":2999,"seo":3000,"stem":3001,"__hash__":3002},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fobtain-an-export-contract.md","Obtain An Export Contract",{"type":175,"value":2950,"toc":2996},[2951,2969,2972],[178,2952,2953,2959],{},[181,2954,2955,2956,2958],{},"Pay the current round's cost (shown next to the Scoring tiles on the Export board) to take any ",[184,2957,2849],{}," from the Export board and place it on your empty Export box",[181,2960,2961,2964,2965,2968],{},[184,2962,2963],{},"Round 1 only",": you ",[184,2966,2967],{},"receive £5"," instead of paying",[696,2970,2971],{},"Notes:",[178,2973,2974,2984,2991],{},[181,2975,2976,2977,2980,2981,2983],{},"You may hold only ",[184,2978,2979],{},"one unfulfilled Export contract"," at a time — ",[184,2982,119],{}," is the exception, with two Export boxes",[181,2985,2986,2987,2990],{},"You must ",[184,2988,2989],{},"fulfil"," your current contract before obtaining a new one. Unfulfilled contracts cannot be discarded",[181,2992,381,2993,2995],{},[184,2994,271],{},", the contracts on the main Export board are still the ones you draft — the refill board just previews what will slide in next",{"title":677,"searchDepth":678,"depth":678,"links":2997},[],{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fobtain-an-export-contract",{"description":677},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fobtain-an-export-contract","tSYyMtFkgveNIThPM4ZaKjeJqgKlxS681gRGXshPjnQ",{"id":3004,"title":31,"body":3005,"description":3063,"extension":680,"meta":3064,"navigation":12,"path":3065,"seo":3066,"stem":3067,"__hash__":3068},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fexpand.md",{"type":175,"value":3006,"toc":3061},[3007,3016,3034,3040],[696,3008,3009,3010,2179,3012,3015],{},"Place one unit (Sheep, Cow, Cheese dairy, Bakery, Field, Distillery, Woodcutter, or Miner) from the top of the matching column on your player board onto an empty space on the map that is ",[184,3011,210],{},[184,3013,3014],{},"within Shipping reach"," of any of your units.",[178,3017,3018,3025,3031],{},[181,3019,3020,3021,3024],{},"Pay the ",[184,3022,3023],{},"unit cost"," (shown on your player board above the unit)",[181,3026,3020,3027,3030],{},[184,3028,3029],{},"land cost"," (the number on the space, £1–£6)",[181,3032,3033],{},"A hybrid space (grassland-mountain, for example) accepts any matching unit type. If you have deployed all your Woodcutters, you cannot expand onto a forest-only space; the same applies to Miners and mountains",[696,3035,3036,3039],{},[184,3037,3038],{},"Order of bonuses"," (after the Expand action has fully resolved — unit deployed, all land and unit costs paid):",[178,3041,3042,3052],{},[181,3043,3044,3045,3048,3049],{},"If the Expand grants a special bonus, such as ",[184,3046,3047],{},"Clan Sinclair's Bonus upgrade",", take or forfeit it ",[184,3050,3051],{},"first",[181,3053,3054,3055,2130,3057,1459,3059],{},"Then, in any order, you may use the ",[184,3056,1519],{},[184,3058,2051],{},[184,3060,2042],{},{"title":677,"searchDepth":678,"depth":678,"links":3062},[],"Place one unit (Sheep, Cow, Cheese dairy, Bakery, Field, Distillery, Woodcutter, or Miner) from the top of the matching column on your player board onto an empty space on the map that is neighbouring or within Shipping reach of any of your units.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fexpand",{"description":3063},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fexpand","-NC2oSMMeUG7nlSjd_O57zGVnqRgtjdhtO7ahZ9uu98",{"id":3070,"title":44,"body":3071,"description":3123,"extension":680,"meta":3124,"navigation":12,"path":3125,"seo":3126,"stem":3127,"__hash__":3128},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fupgrade-shipping.md",{"type":175,"value":3072,"toc":3121},[3073,3079,3082,3115],[696,3074,3075,3076,3078],{},"Pay ",[184,3077,873],{}," to move your Shipping marker one space to the right on the Shipping track.",[696,3080,3081],{},"Your Shipping reach determines which water you may expand across:",[178,3083,3084,3090,3096,3106],{},[181,3085,3086,3089],{},[184,3087,3088],{},"No shipping",": cannot expand across any water",[181,3091,3092,3095],{},[184,3093,3094],{},"River-crossing",": may expand directly across a river to an adjacent land space",[181,3097,3098,3101,3102,3105],{},[184,3099,3100],{},"1-loch",": river-crossing, plus you may expand across ",[184,3103,3104],{},"one"," loch space",[181,3107,3108,3101,3111,3114],{},[184,3109,3110],{},"2-loch",[184,3112,3113],{},"two"," loch spaces — and so on",[696,3116,2931,3117,3120],{},[184,3118,3119],{},"never"," hop across a land space, even along a river — Shipping only extends reach over water.",{"title":677,"searchDepth":678,"depth":678,"links":3122},[],"Pay £4 to move your Shipping marker one space to the right on the Shipping track.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fupgrade-shipping",{"description":3123},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fupgrade-shipping","k_wH4vQh-j7-BNu7unnHlHvJlhSgUxvN3o4FwH8_q6Y",{"id":3130,"title":47,"body":3131,"description":3174,"extension":680,"meta":3175,"navigation":12,"path":3176,"seo":3177,"stem":3178,"__hash__":3179},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fupgrade-technology.md",{"type":175,"value":3132,"toc":3172},[3133,3146,3158,3167],[696,3134,3075,3135,3137,3138,3141,3142,3145],{},[184,3136,1176],{}," and flip the matching ",[184,3139,3140],{},"Technology tile"," on your player board to upgrade one of your Worker types. Upgraded Workers produce ",[184,3143,3144],{},"£2 more"," each Production Phase:",[178,3147,3148,3153],{},[181,3149,3150,3152],{},[184,3151,592],{},": £4 → £6",[181,3154,3155,3157],{},[184,3156,598],{},": £6 → £8",[696,3159,3160,3161,3164,3165,1146],{},"Taken as part of a ",[184,3162,3163],{},"Bonus Upgrade"," (from a Direct Export Bonus or similar effect), the cost is reduced to ",[184,3166,2060],{},[696,3168,3169,3171],{},[184,3170,140],{}," cannot take this Action — their Technology area is covered by their Clan tile.",{"title":677,"searchDepth":678,"depth":678,"links":3173},[],"Pay £10 and flip the matching Technology tile on your player board to upgrade one of your Worker types. Upgraded Workers produce £2 more each Production Phase:",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fupgrade-technology",{"description":3174},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fupgrade-technology","Jm_atN1KyWeiOICDvqP0_chjRAdp3pZ1gj8pORVWoA4",{"id":3181,"title":3182,"body":3183,"description":3202,"extension":680,"meta":3203,"navigation":12,"path":3204,"seo":3205,"stem":3206,"__hash__":3207},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fhire-a-merchant.md","Hire A Merchant",{"type":175,"value":3184,"toc":3200},[3185,3190],[696,3186,3075,3187,3189],{},[184,3188,873],{}," to take one Merchant from your player board and add it to your stock, ready for use in a future Trade action.",[696,3191,3192,3195,3196,3199],{},[184,3193,3194],{},"Take a Merchant back from the Market",": whenever you gain a ",[184,3197,3198],{},"Bonus upgrade"," (Direct Export Bonus, Port bonus tile, Clan ability, and so on), you may instead take one of your Merchants back from the Market into your stock.",{"title":677,"searchDepth":678,"depth":678,"links":3201},[],"Pay £4 to take one Merchant from your player board and add it to your stock, ready for use in a future Trade action.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fhire-a-merchant",{"description":3202},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fhire-a-merchant","5oN0bh4W9j836Kc07veEQD6m_qiqEcDoKsvfFPqD85Y",{"id":3209,"title":3210,"body":3211,"description":3215,"extension":680,"meta":3312,"navigation":12,"path":3313,"seo":3314,"stem":3315,"__hash__":3316},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ffulfill-an-export-contract.md","Fulfill An Export Contract",{"type":175,"value":3212,"toc":3310},[3213,3216,3259,3265,3307],[696,3214,3215],{},"To fulfil the Export contract on your Export box:",[178,3217,3218,3225,3232,3235,3245],{},[181,3219,3220,3221,3224],{},"Pay the Goods listed on the ",[184,3222,3223],{},"left half"," of the contract tile",[181,3226,3227,3228,3231],{},"Gain the benefits shown on the ",[184,3229,3230],{},"right half"," — any combination of Import goods, money, Direct Export Bonuses, and Glory",[181,3233,3234],{},"Place the fulfilled contract face-up next to your Export box. Your Export box is now empty and ready to accept a new contract",[181,3236,3237,3238,3241,3242,3244],{},"When a contract requires ",[184,3239,3240],{},"Cotton, Tobacco, or Sugar cane"," imports, move the matching Import token on the Export board scoring track one step per unit imported. If the token reaches or passes a marked step, gain ",[184,3243,1506],{}," (easy to forget — don't miss it)",[181,3246,3247,3248,2179,3251,3254,3255,3258],{},"Contracts requiring ",[184,3249,3250],{},"Beef",[184,3252,3253],{},"Mutton"," are fulfilled by ",[184,3256,3257],{},"slaughtering"," a Cow or Sheep — remove the animal from the map back to your player board. Slaughtering is only allowed to fulfil a contract and does not require a separate Action",[696,3260,3261,3264],{},[184,3262,3263],{},"Direct Export Bonuses"," — a contract may grant these in any order:",[178,3266,3267,3272,3278],{},[181,3268,3269,3271],{},[184,3270,1172],{},": take the amount shown from the supply",[181,3273,3274,3277],{},[184,3275,3276],{},"Free space",": immediately take an Expand action without paying the land cost (you still pay the unit cost; all normal Expand rules apply)",[181,3279,3280,3282,3283],{},[184,3281,3198],{},": choose one of:\n",[178,3284,3285,3293,3299],{},[181,3286,1263,3287,3290,3291],{},[184,3288,3289],{},"Technology upgrade"," at the discounted price of ",[184,3292,2060],{},[181,3294,1263,3295,3298],{},[184,3296,3297],{},"Shipping upgrade"," at no cost",[181,3300,3301,3303,3304,3306],{},[184,3302,50],{}," from your player board at no cost, ",[184,3305,2133],{}," take one of your Merchants back from the Market",[696,3308,3309],{},"If you receive multiple Bonus upgrades, you may choose the same or different options for each.",{"title":677,"searchDepth":678,"depth":678,"links":3311},[],{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ffulfill-an-export-contract",{"description":3215},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ffulfill-an-export-contract","3OGyC9QUUHtyMkio5wXgRRG7q0WRvC9D1Grzqe3J734",{"id":3318,"title":56,"body":3319,"description":3466,"extension":680,"meta":3467,"navigation":12,"path":3468,"seo":3469,"stem":3470,"__hash__":3471},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ftrain-action.md",{"type":175,"value":3320,"toc":3464},[3321,3327,3372,3379,3411,3418,3428,3454,3461],[696,3322,3323,3326],{},[274,3324,3325],{},"Train module. Once per round."," Move your Train on the Train map to deliver Goods to a Town or City and gain a bonus.",[178,3328,3329,3336,3345,3350,3361],{},[181,3330,3331,3332,3335],{},"Move your Train ",[184,3333,3334],{},"1 or 2 locations"," (Towns and\u002For Cities) along the railway tracks",[181,3337,2931,3338,3340,3341,3344],{},[184,3339,202],{}," pass through ",[184,3342,3343],{},"locked"," railway tracks unless you have unlocked them by claiming the matching Milestone",[181,3346,2931,3347,3349],{},[184,3348,202],{}," end movement at the location where you started",[181,3351,3352,3353,3356,3357,3360],{},"If you pass through or end on a location containing ",[184,3354,3355],{},"other players' Trains",", pay ",[184,3358,3359],{},"£3 per player"," whose Train you passed through or stopped on. If you cannot pay, you cannot move into that location",[181,3362,3363,3364,3367,3368,3371],{},"Using a ",[184,3365,3366],{},"Tunnel"," grants you an ",[184,3369,3370],{},"additional Train action"," after completing this one",[696,3373,3374,3375,3378],{},"At the end of movement, you ",[184,3376,3377],{},"must deliver"," to the destination — you cannot move to a location where you are unable to deliver:",[178,3380,3381,3388,3395,3401],{},[181,3382,3383,3384,3387],{},"Pay the Goods shown on the ",[184,3385,3386],{},"Demand tile"," at that location",[181,3389,3390,3391,3394],{},"Immediately gain or forfeit the ",[184,3392,3393],{},"Delivery bonus tile"," at that location. You may gain all, part, or none — if part of a bonus shows an additional cost, you must pay it to gain that part",[181,3396,3397,3398,3400],{},"Take your leftmost marker from the ",[184,3399,1318],{}," (either a Milestone marker or your Train station) and put it next to your player board for now",[181,3402,3403,3404,3407,3408,3410],{},"Delivering to a ",[184,3405,3406],{},"City",": gain ",[184,3409,2259],{}," on top of the Delivery bonus",[696,3412,3413,3414,3417],{},"After delivering, ",[184,3415,3416],{},"tilt your Train"," on its side to show it is exhausted and cannot be used again this round.",[696,3419,3420,3423,3424,3427],{},[184,3421,3422],{},"Placing your Train station",": after your 5th delivery, you must immediately place your Train station — before or after resolving that delivery's bonus tile. The Train station must be placed on a land space that meets ",[184,3425,3426],{},"all"," of the following:",[178,3429,3430,3436,3443,3449],{},[181,3431,3432,3433],{},"It is ",[184,3434,3435],{},"within your reach",[181,3437,3438,3439,3442],{},"It contains ",[184,3440,3441],{},"at least one unit"," belonging to another player",[181,3444,3445,3446],{},"It does ",[184,3447,3448],{},"not yet contain a Train station",[181,3450,3432,3451,3453],{},[184,3452,2370],{}," to another space that already has a Train station",[696,3455,3456,3457,3460],{},"Placing a Train station costs nothing and triggers ",[184,3458,3459],{},"neither"," the Neighbourhood bonus nor Farmers market. Your Train station counts as one of your units on that space — if the other player's last unit is later removed, the Train station stays and the space is considered yours only.",[696,3462,3463],{},"If no space meets all four conditions, discard your Train station back to the box.",{"title":677,"searchDepth":678,"depth":678,"links":3465},[],"Train module. Once per round. Move your Train on the Train map to deliver Goods to a Town or City and gain a bonus.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ftrain-action",{"description":3466},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ftrain-action","NymckH_90GBZPxL1rt4iRNJhc5mDdORBlYrxFJ9Oi5w",{"id":3473,"title":3474,"body":3475,"description":3518,"extension":680,"meta":3519,"navigation":12,"path":3520,"seo":3521,"stem":3522,"__hash__":3523},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fclaim-milestone.md","Claim Milestone",{"type":175,"value":3476,"toc":3516},[3477,3483],[696,3478,3479,3482],{},[274,3480,3481],{},"Train module."," Every delivery unlocks one of your Milestone markers. If you have an unlocked Milestone marker in your stock, you may use an Action to claim a Milestone.",[178,3484,3485,3492],{},[181,3486,3487,3488,3491],{},"You may only claim a Milestone if you ",[184,3489,3490],{},"satisfy its condition"," and it has not already been claimed",[181,3493,3494,3495,3498,3499,3502,3503],{},"Place your Milestone marker on the ",[184,3496,3497],{},"highest scoring spot still available"," on the claimed Milestone tile — that Tunnel or City is now ",[184,3500,3501],{},"unlocked"," for you:\n",[178,3504,3505,3511],{},[181,3506,3507,3508,3510],{},"Unlocking a ",[184,3509,3366],{},": you may move through it from now on",[181,3512,3507,3513,3515],{},[184,3514,3406],{},": you may move through or end your movement there from now on",{"title":677,"searchDepth":678,"depth":678,"links":3517},[],"Train module. Every delivery unlocks one of your Milestone markers. If you have an unlocked Milestone marker in your stock, you may use an Action to claim a Milestone.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fclaim-milestone",{"description":3518},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fclaim-milestone","Ocqhj9n77meHjWy1mTTwXO0KzKWjRXP-f63-FEm5Bm8",{"id":3525,"title":62,"body":3526,"description":3568,"extension":680,"meta":3569,"navigation":12,"path":3570,"seo":3571,"stem":3572,"__hash__":3573},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fpass.md",{"type":175,"value":3527,"toc":3566},[3528,3534,3537,3563],[696,3529,3530,3531,3533],{},"When you cannot or do not want to take another Action, you must ",[184,3532,63],{}," and stop taking Actions for the rest of the round.",[696,3535,3536],{},"After passing:",[178,3538,3539,3546],{},[181,3540,3541,3542,3545],{},"Move your ",[184,3543,3544],{},"Turn order token"," to the leftmost available position of the next round's Turn order track",[181,3547,3548,3549,3552,3553],{},"Receive the ",[184,3550,3551],{},"Passing bonus"," money shown on that slot\n",[178,3554,3555],{},[181,3556,381,3557,3559,3560,3562],{},[184,3558,327],{}," module, the Passing bonus overlay makes these ",[184,3561,341],{}," than the printed amount",[696,3564,3565],{},"The order in which players pass sets turn order for the next round — first to pass goes first next round.",{"title":677,"searchDepth":678,"depth":678,"links":3567},[],"When you cannot or do not want to take another Action, you must pass and stop taking Actions for the rest of the round.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fpass",{"description":3568},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Fpass","CBPZTfkp5vV7n88VcvddoTgo3Cy-aic_EYczkh2Mn0M",{"id":3575,"title":3576,"body":3577,"description":3621,"extension":680,"meta":3622,"navigation":12,"path":3623,"seo":3624,"stem":3625,"__hash__":3626},"content\u002F4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ffree-action-port-bonus.md","Free Action Port Bonus",{"type":175,"value":3578,"toc":3619},[3579,3590],[696,3580,3581,3582,3585,3586,3589],{},"If a ",[184,3583,3584],{},"Port bonus tile"," is neighbouring, or within Shipping reach of, any of your units, you may use that Port bonus as a ",[184,3587,3588],{},"free action"," in addition to your main Action.",[178,3591,3592,3599,3602,3609,3616],{},[181,3593,3594,3595,3598],{},"Usable ",[184,3596,3597],{},"before or after"," your main Action on the turn you take it, or on any future turn while the space remains in reach",[181,3600,3601],{},"Place a Port marker in your colour next to the tile to mark it as used",[181,3603,3604,3605,3608],{},"Each Port bonus tile can only be used ",[184,3606,3607],{},"once per game"," by you, but several players can each use the same Port bonus tile",[181,3610,3611,3612,3615],{},"You may use ",[184,3613,3614],{},"multiple Port bonuses"," in the same turn",[181,3617,3618],{},"The Building bonus on Port tile 7 also counts as a Deployment Bonus — it triggers the Neighbourhood bonus and Farmers market as if it were a normal Expand",{"title":677,"searchDepth":678,"depth":678,"links":3620},[],"If a Port bonus tile is neighbouring, or within Shipping reach of, any of your units, you may use that Port bonus as a free action in addition to your main Action.",{},"\u002Fgames\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ffree-action-port-bonus",{"description":3621},"4.games\u002Fplayeraids\u002Fclans_of_caledonia\u002F_partials\u002Ffree-action-port-bonus","0N4Y1qe2ecrPqCLlg8N7W3GgBhkRinyJPB0if0kKUQ4",1790913263228]